This commit changes our linter/formatter to biome (https://biomejs.dev/)
Causing our prehook to run almost instantly, and our "yarn lint" task to
run in sub 100ms.
Some trade-offs:
* Biome isn't quite as well established as ESLint
* Are we ready to install a different vscode plugin (the biome plugin)
instead of the prettier plugin
The configuration set for biome also has a set of recommended rules,
this is turned on by default, in order to get to something that was
mergeable I have turned off a couple the rules we seemed to violate the
most, that we also explicitly told eslint to ignore.
* feat: send email when adding a new user
* fix: rename method
* fix: create welcome email
* fix: update email templates
* fix: add name to templates
* refactor: reduce database calls to one
* fix: alter tests
* fix: remove console logs
feat: options are now typed
- This makes it easier to know what to send to unleash.start / unleash.create
- Using a Partial to instantiate the config, then melding it with defaults to get a config object with all fields set either to their defaults or to whatever is passed in.
Co-authored-by: Fredrik Strand Oseberg <fredrik.no@gmail.com>
Co-authored-by: Ivar Conradi Østhus <ivarconr@gmail.com>
feat: Add Reset token functionality
This allows admin users to create a reset token for other users. Thus allowing resetting their password.
Co-authored-by: Fredrik Oseberg <fredrik.no@gmail.com>
fixes: #778