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Commit Graph

9 Commits

Author SHA1 Message Date
Gastón Fournier
abe160eb7d
feat: Unleash v7 ESM migration (#9877)
We're migrating to ESM, which will allow us to import the latest
versions of our dependencies.

Co-Authored-By: Christopher Kolstad <chriswk@getunleash.io>
2025-05-14 09:47:12 +02:00
Christopher Kolstad
53354224fc
chore: Bump biome and configure husky (#6589)
Upgrades biome to 1.6.1, and updates husky pre-commit hook.

Most changes here are making type imports explicit.
2024-03-18 13:58:05 +01:00
Thomas Heartman
a8fa1ae347
fix: hide warnings that you'll overwrite changes on CRs that are already applied (#6214)
The current approach uses adds an extra parameter to the components and
passes it through from the parent components. It's never a lot of
levels, so it feels alright, but it's feels like a bit of a code smell.
I wonder if it would make sense to use a context for each change
request? 🤔

Supersedes: https://github.com/Unleash/unleash/pull/6181
2024-02-16 12:41:14 +08:00
Thomas Heartman
2ab99624d2
feat: show env var conflicts in change requests (#6182)
This PR adds showing of env variant conflicts in change requests.

This is a simple solution that only compares the total state of
variants. We *could* potentially do a modified version where we show
each and every variant as its own property. Because variants have to be
unique by name and because their names can't be changed after their
creation, we could create a map of variant name to their data.

<img width="1105" alt="image"
src="https://github.com/Unleash/unleash/assets/17786332/0c67f958-6c4e-453a-9791-0e132fb1f23e">
2024-02-14 10:12:19 +09:00
Nuno Góis
4167a60588
feat: biome lint frontend (#4903)
Follows up on https://github.com/Unleash/unleash/pull/4853 to add Biome
to the frontend as well.


![image](https://github.com/Unleash/unleash/assets/14320932/1906faf1-fc29-4172-a4d4-b2716d72cd65)

Added a few `biome-ignore` to speed up the process but we may want to
check and fix them in the future.
2023-10-02 13:25:46 +01:00
Jaanus Sellin
c1314a8ee8
feat: delete segment from CR (#4469) 2023-08-10 15:56:15 +03:00
andreas-unleash
988a3a57e8
feat: Change Request on Reorder UI (#4249)
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Change request UI for reordering strategies with variants
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---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-07-25 14:12:35 +03:00
Nuno Góis
4e36981c96
feat: improve variants modal UI/UX (#3307)
https://linear.app/unleash/issue/2-758/add-variant-improve-the-flow


![image](https://user-images.githubusercontent.com/14320932/225064841-7fdb3b23-a06d-4078-b33a-50166e54a8b8.png)

![image](https://user-images.githubusercontent.com/14320932/225063913-ff92a563-7aa8-493f-a0dd-ef16f1474151.png)

### Variants form

- Fix variants edit form to follow natural tab order;
- Update variants form UI to new design with multiple improvements and
fixes, including a sticky header;
- New variants are now added at the bottom of the edit form instead of
at the top, with a smooth scroll and focus;

### Change requests

- On the variants diff, use variant names instead of index;
- Use an object-based diff logic (instead of array-based) for cleaner
diffs on variants (thanks @thomasheartman !);
- Display a table with the new variants data and display the diff on a
`TooltipLink`;
- Adapt strategy CR changes to the new `TooltipLink` logic for
consistency;

### Other

- `TooltipLink` and `Badge` components are now tab-selectable;
- Small enhancements, refactors and improvements;

---------

Co-authored-by: Gastón Fournier <gaston@getunleash.io>
2023-03-15 12:22:06 +00:00
Nuno Góis
c5fced89fb
feat: visualize variants diff in CR (#2979)
https://linear.app/unleash/issue/2-582/display-the-change-request-created-with-variants-in-the-ui


![image](https://user-images.githubusercontent.com/14320932/214341314-c4f1aefb-fada-4d59-9d40-86f8dce98b76.png)

Includes a basic diff visualisation on variants change requests.

It seems like components like `CodeSnippetPopover` and `PopoverDiff` are
currently very tightly coupled together with strategies, so I preferred
to follow my own approach and leave those alone for now instead of
trying to refactor them. `patchVariant` could also be renamed to a more
fitting name in the future as well, since we're now doing more of an
override than applying a patch.

`Diff` is a generic diff component that uses `EventDiff` internally and
simply takes into account a "before" and "after" state, as `preData` and
`data`.

I made some changes to `EventDiff` that made some sense to me:
- Cover edge cases where `path` is undefined and `.join` crashes, also
fallback to the diff index (or undefined);
 - Leverage the key to correctly sort the change items in the diff;
2023-01-24 16:06:53 +00:00