This PR makes it so that adding a feature naming description when there
is no pattern is disallowed. It also changes the validation for feature
naming slightly so that it can return multiple errors at once.
This PR updates the back-end handling of feature naming patterns to add
implicit leading `^`s and trailing `$`s to the regexes when comparing
them.
It also adds tests for the new behavior, both for new flag names and for
examples.
## Discussion points
Regarding stripping incoming ^ and $: We don't actually need to strip
incoming `^`s and `$`s: it appears that `^^^^^x$$$$$` is just as valid
as `^x$`. As such, we can leave that in. However, if we think it's
better to strip, we can do that too.
Second, I'm considering moving the flag naming validation into a
dedicated module to encapsulate everything a little better. Not sure if
this is the time or where it would live, but open to hearing
suggestions.
Adds a first iteration of feature flag naming patterns. Currently behind a flag.
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Co-authored-by: Thomas Heartman <thomas@getunleash.io>
Co-authored-by: andreas-unleash <andreas@getunleash.ai>
Co-authored-by: Thomas Heartman <thomas@getunleash.ai>
https://linear.app/unleash/issue/2-1128/change-the-api-to-support-adding-multiple-roles-to-a-usergroup-on-ahttps://linear.app/unleash/issue/2-1125/be-able-to-fetch-all-roles-for-a-user-in-a-projecthttps://linear.app/unleash/issue/2-1127/adapt-the-ui-to-be-able-to-do-a-multi-select-on-role-permissions-for
- Allows assigning project roles to groups with root roles
- Implements new methods that support assigning, editing, removing and
retrieving multiple project roles in project access, along with other
auxiliary methods
- Adds new events for updating and removing assigned roles
- Adapts `useProjectApi` to new methods that use new endpoints that
support multiple roles
- Adds the `multipleRoles` feature flag that controls the possibility of
selecting multiple roles on the UI
- Adapts `ProjectAccessAssign` to support multiple role, using the new
methods
- Adds a new `MultipleRoleSelect` component that allows you to select
multiple roles based on the `RoleSelect` component
- Adapts the `RoleCell` component to support either a single role or
multiple roles
- Updates the `access.spec.ts` Cypress e2e test to reflect our new logic
- Updates `access-service.e2e.test.ts` with tests covering the multiple
roles logic and covering some corner cases
- Updates `project-service.e2e.test.ts` to adapt to the new logic,
adding a test that covers adding access with `[roles], [groups],
[users]`
- Misc refactors and boy scouting
![image](https://github.com/Unleash/unleash/assets/14320932/d1cc7626-9387-4ab8-9860-cd293a0d4f62)
---------
Co-authored-by: David Leek <david@getunleash.io>
Co-authored-by: Mateusz Kwasniewski <kwasniewski.mateusz@gmail.com>
Co-authored-by: Nuno Góis <github@nunogois.com>
## About the changes
<!-- Describe the changes introduced. What are they and why are they
being introduced? Feel free to also add screenshots or steps to view the
changes if they're visual. -->
Adds projects user and group -usage information to the dialog shown when
user wants to delete a project role
<img width="670" alt="Skjermbilde 2023-08-10 kl 08 28 40"
src="https://github.com/Unleash/unleash/assets/707867/a1df961b-2d0f-419d-b9bf-fedef896a84e">
---------
Co-authored-by: Nuno Góis <github@nunogois.com>
In some of the places we used `NoAccessError` for permissions, other
places we used it for a more generic 403 error with a different
message. This refactoring splits the error type into two distinct
types instead to make the error messages more consistent.
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Adds default strategy to project environment link table
## About the changes
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changes if they're visual. -->
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Closes #
[1-876](https://linear.app/unleash/issue/1-876/default-strategy-backend)
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
BREAKING CHANGE: This changes the `name` property of a small number of error responses that we return. The property would have been `TypeError`, but is now `ValidationError` instead. It's a grey area, but I'd rather be strict.
---
This change removes uses of the `TypeError` type from user-facing code.
Type errors are used by typescript when you provide it the wrong type.
This is a valid concern. However, in the API, they're usually a signal
that **we've** done something wrong rather than the user having done
something wrong. As such, it makes more sense to return them as
validation errors or bad request errors.
## Breaking changes
Note that because of the way we handle errors, some of these changes
will be made visible to the end user, but only in the response body.
```ts
{ "name": "TypeError", "message": "Something is wrong", "isJoi": true }
```
will become
```ts
{ "name": "ValidationError", "message": "Something is wrong", "isJoi": true }
```
Technically, this could be considered a breaking change. However, as
we're gearing up for v5, this might be a good time to merge that?
## A return to 500
This PR also makes TypeErrors a 500-type error again because they should
never be caused by invalid data provided by the user
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Backports stickiness fixes
## About the changes
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Co-authored-by: Gastón Fournier <gaston@getunleash.io>
Co-authored-by: GitHub Actions Bot <>
Co-authored-by: Mateusz Kwasniewski <kwasniewski.mateusz@gmail.com>
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Changes the schema and api to accept any string for defaultStickiness
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
This PR changes how we calculate average time to production. Instead of
calculating fleeting 30 day windows and calculating the past and current
window, we now calculate a flat average across the entire project life.
This is less error prone as each feature will be tied to the earliest
time it was turned on in a production environment.
This PR takes the project status API a step further by adding the
capability of providing a date to control the selection. We are
currently making calculations based on a gliding 30 day window, updated
once a day. The initial database structure and method for updating the
UI is outlined in this PR.
This PR moves the getProjectOverview method out from the project health
controller. It doesn't make sense that this method lives here anymore,
as over time it has grown into method that relays all information about
a single project. It makes more sense that this now lives on the root of
the project api. Also removes unwanted duplication of getProjectOverview
from the project-service and the project-health-service.
Adds ability to favorite projects.
1. Can favorite project
2. Can unfavorite project
3. Favorite field is returned on `/api/admin/projects/default`
4. Favorite field is returned on` /api/admin/projects`
This PR adds implements the frontend and migrations part of multiple
reviewers.
2 UI parts:
1. Configuration to add the count of required approvals
2. Handle multiple approvers in review page.
* refactor: remove unused API definition routes
* feat: add support for proxy keys
* feat: support listening for any event
* feat: embed proxy endpoints
* refactor: add an experimental flag for the embedded proxy
* Implement user grouping feature for permissions
Co-authored-by: Thomas Heartman <thomas@getunleash.ai>
Co-authored-by: Jaanus Sellin <sellinjaanus@gmail.com>
Co-authored-by: Nuno Góis <github@nunogois.com>
Co-authored-by: Thomas Heartman <thomas@getunleash.ai>
* fix: apply query from checkProjectsCompatibility
* fix: require equal environments when moving toggles
* refactor: clean up project service tests
* refactor: add test for project compatibility check
* refactor: improve arraysHaveSameItems name