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## About the changes Variants are now stored in each environment rather than in the feature toggle. This enables RBAC, suggest changes, etc to also apply to variants. Relates to [roadmap](https://github.com/orgs/Unleash/projects/10) item: #2254 ### Important files - **src/lib/db/feature-strategy-store.ts** a complex query was moved to a view named `features_view` - **src/lib/services/state-service.ts** export version number increased due to the new format ## Discussion points We're keeping the old column as a safeguard to be able to go back Co-authored-by: sighphyre <liquidwicked64@gmail.com> Co-authored-by: Christopher Kolstad <chriswk@getunleash.ai>
221 lines
7.1 KiB
TypeScript
221 lines
7.1 KiB
TypeScript
import { IUnleashStores } from '../types/stores';
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import { IUnleashConfig } from '../types/option';
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import { Logger } from '../logger';
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import { IEnvironment, IProjectEnvironment, ISortOrder } from '../types/model';
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import { UNIQUE_CONSTRAINT_VIOLATION } from '../error/db-error';
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import NameExistsError from '../error/name-exists-error';
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import { sortOrderSchema } from './state-schema';
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import NotFoundError from '../error/notfound-error';
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import { IEnvironmentStore } from '../types/stores/environment-store';
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import { IFeatureStrategiesStore } from '../types/stores/feature-strategies-store';
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import { IFeatureEnvironmentStore } from '../types/stores/feature-environment-store';
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import { IProjectStore } from 'lib/types/stores/project-store';
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import MinimumOneEnvironmentError from '../error/minimum-one-environment-error';
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import { IFlagResolver } from 'lib/types/experimental';
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export default class EnvironmentService {
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private logger: Logger;
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private environmentStore: IEnvironmentStore;
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private featureStrategiesStore: IFeatureStrategiesStore;
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private projectStore: IProjectStore;
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private featureEnvironmentStore: IFeatureEnvironmentStore;
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private flagResolver: IFlagResolver;
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constructor(
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{
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environmentStore,
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featureStrategiesStore,
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featureEnvironmentStore,
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projectStore,
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}: Pick<
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IUnleashStores,
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| 'environmentStore'
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| 'featureStrategiesStore'
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| 'featureEnvironmentStore'
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| 'projectStore'
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>,
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{
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getLogger,
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flagResolver,
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}: Pick<IUnleashConfig, 'getLogger' | 'flagResolver'>,
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) {
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this.logger = getLogger('services/environment-service.ts');
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this.environmentStore = environmentStore;
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this.featureStrategiesStore = featureStrategiesStore;
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this.featureEnvironmentStore = featureEnvironmentStore;
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this.projectStore = projectStore;
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this.flagResolver = flagResolver;
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}
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async getAll(): Promise<IEnvironment[]> {
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return this.environmentStore.getAllWithCounts();
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}
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async get(name: string): Promise<IEnvironment> {
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return this.environmentStore.get(name);
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}
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async getProjectEnvironments(
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projectId: string,
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): Promise<IProjectEnvironment[]> {
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return this.environmentStore.getProjectEnvironments(projectId);
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}
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async updateSortOrder(sortOrder: ISortOrder): Promise<void> {
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await sortOrderSchema.validateAsync(sortOrder);
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await Promise.all(
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Object.keys(sortOrder).map((key) => {
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const value = sortOrder[key];
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return this.environmentStore.updateSortOrder(key, value);
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}),
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);
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}
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async toggleEnvironment(name: string, value: boolean): Promise<void> {
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const exists = await this.environmentStore.exists(name);
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if (exists) {
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return this.environmentStore.updateProperty(name, 'enabled', value);
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}
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throw new NotFoundError(`Could not find environment ${name}`);
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}
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async addEnvironmentToProject(
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environment: string,
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projectId: string,
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): Promise<void> {
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try {
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await this.featureEnvironmentStore.connectProject(
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environment,
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projectId,
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);
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await this.featureEnvironmentStore.connectFeatures(
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environment,
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projectId,
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);
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if (!this.flagResolver.isEnabled('variantsPerEnvironment')) {
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await this.featureEnvironmentStore.clonePreviousVariants(
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environment,
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projectId,
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);
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}
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} catch (e) {
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if (e.code === UNIQUE_CONSTRAINT_VIOLATION) {
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throw new NameExistsError(
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`${projectId} already has the environment ${environment} enabled`,
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);
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}
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throw e;
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}
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}
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async overrideEnabledProjects(
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environmentNamesToEnable: string[],
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): Promise<void> {
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if (environmentNamesToEnable.length === 0) {
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return Promise.resolve();
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}
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const allEnvironments = await this.environmentStore.getAll();
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const existingEnvironmentsToEnable = allEnvironments.filter((env) =>
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environmentNamesToEnable.includes(env.name),
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);
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if (
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existingEnvironmentsToEnable.length !==
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environmentNamesToEnable.length
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) {
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this.logger.warn(
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"Found environment enabled overrides but some of the specified environments don't exist, no overrides will be executed",
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);
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return Promise.resolve();
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}
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const environmentsNotAlreadyEnabled =
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existingEnvironmentsToEnable.filter((env) => env.enabled == false);
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const environmentsToDisable = allEnvironments.filter((env) => {
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return (
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!environmentNamesToEnable.includes(env.name) &&
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env.enabled == true
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);
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});
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await this.environmentStore.disable(environmentsToDisable);
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await this.environmentStore.enable(environmentsNotAlreadyEnabled);
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await this.remapProjectsLinks(
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environmentsToDisable,
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environmentsNotAlreadyEnabled,
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);
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}
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private async remapProjectsLinks(
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toDisable: IEnvironment[],
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toEnable: IEnvironment[],
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) {
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const projectLinks =
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await this.projectStore.getProjectLinksForEnvironments(
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toDisable.map((env) => env.name),
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);
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const unlinkTasks = projectLinks.map((link) => {
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return this.forceRemoveEnvironmentFromProject(
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link.environmentName,
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link.projectId,
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);
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});
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await Promise.all(unlinkTasks.flat());
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const uniqueProjects = [
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...new Set(projectLinks.map((link) => link.projectId)),
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];
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let linkTasks = uniqueProjects.map((project) => {
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return toEnable.map((enabledEnv) => {
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return this.addEnvironmentToProject(enabledEnv.name, project);
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});
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});
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await Promise.all(linkTasks.flat());
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}
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async forceRemoveEnvironmentFromProject(
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environment: string,
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projectId: string,
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): Promise<void> {
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await this.featureEnvironmentStore.disconnectFeatures(
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environment,
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projectId,
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);
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await this.featureEnvironmentStore.disconnectProject(
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environment,
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projectId,
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);
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}
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async removeEnvironmentFromProject(
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environment: string,
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projectId: string,
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): Promise<void> {
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const projectEnvs = await this.projectStore.getEnvironmentsForProject(
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projectId,
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);
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if (projectEnvs.length > 1) {
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await this.forceRemoveEnvironmentFromProject(
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environment,
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projectId,
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);
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return;
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}
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throw new MinimumOneEnvironmentError(
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'You must always have one active environment',
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);
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}
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}
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