* Add Deepstack detector plugin with configurable API URL, timeout, and API key
* Update DeepStack plugin to recognize 'truck' as 'car' for label indexing
* Add debug logging to DeepStack plugin for better monitoring and troubleshooting
* Refactor DeepStack label loading from file to use merged labelmap
* Black format
* add documentation draft
* fix link to codeproject website
* Apply suggestions from code review
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
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Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* Do not show the loader during recordings api call
Showing the loader during the recordings API call will rerender the recordings list and rerenders the video player
* Fix defauting to 0 seekSeconds if recordings results are missings
* nvml
* black...black...black...
* small fix for avoid errors on strange GPUs and old drivers
* fix type errors
* fix type errors
* fix unittest process crash
where the tests for tests?..
* it's impossible to mock low-level library
* fix double % for other GPU types
* remove space before gpu statistic values
* test refactor process stats
* Update util.py
* bugfix
* black formatting
* add missing processes field to StatsTrackingTypes class
* fix python checks and tests...
* use psutil for calcilate cpu utilization on get_cpu_stats
* black...black...black...
* add cpu average
* calculate statiscts for logger process
* add P-ID for other processes in System.jsx
* Apply suggestions from code review
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* make page beautiful again :)
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Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* avoid executing external tools by using Python's built-in os module to interact with the filesystem directly
* Refactor recording cleanup script to use os module instead of subprocess
* black format util.py
* Ooooops
* Refactor get_cpu_stats() to properly identify recording process
* Organize event table to be more generalized
* Add appropriate fields to data
* Move tracked object logic to own function
* Add source type to event queue
* rename enum
* Fix types that are used in webUI
* remove redundant
* Formatting
* fix typing
* Rename enum
* Add option to sort cameras inside Birdseye
* Make default order to be sorted alphabetically
* Add docs for sorting cameras
* Update index.md for cameras
* Remove irelevant comments
* Move recordings management to own process and ensure db multiprocess access
* remove reference to old threads
* Cleanup directory remover
* Mypy fixes
* Fix mypy
* Add support back for setting record via MQTT and WS
* Formatting
* Fix rebase issue
* Add support for ptz commands via websocket
* Fix startup issues
* Fix bugs
* Set config manually
* Add more commands
* Add presets
* Add zooming
* Fixes
* Set name
* Cleanup
* Add ability to set presets from UI
* Add ability to set preset from UI
* Cleanup for errors
* Ui tweaks
* Add visual design for pan / tilt
* Add pan/tilt support
* Support zooming
* Try to set wsdl
* Fix duplicate logs
* Catch auth errors
* Don't init onvif for disabled cameras
* Fix layout sizing
* Don't comment out
* Fix formatting
* Add ability to control camera with keyboard shortcuts
* Disallow user selection
* Fix mobile pressing
* Remove logs
* Substitute onvif password
* Add ptz controls ot birdseye
* Put wsdl back
* Add padding
* Formatting
* Catch onvif error
* Optimize layout for mobile and web
* Place ptz controls next to birdseye view in large layout
* Fix pt support
* Center text titles
* Update tests
* Update docs
* Write camera docs for PTZ
* Add MQTT docs for PTZ
* Add ptz info docs for http
* Fix test
* Make half width when full screen
* Fix preset panel logic
* Fix parsing
* Update mqtt.md
* Catch preset error
* Add onvif example to docs
* Remove template example from main camera docs
* Migrate db path to /config
* Ensure oneshot runs
* Put logic inside of Frigate's run
* Use new db default path in code
* Fix missing config dir
* Upgrade yq to 4.33.3
* Create timeline table
* Fix indexes
* Add other fields
* Adjust schema to be less descriptive
* Handle timeline queue from tracked object data
* Setup timeline queue in events
* Add source id for index
* Add other fields
* Fixes
* Formatting
* Store better data
* Add api with filtering
* Setup basic UI for timeline in events
* Cleanups
* Add recordings snapshot url
* Start working on timeline ui
* Add tooltip with info
* Improve icons
* Fix start time with clip
* Move player logic back to clips
* Make box in timeline relative coordinates
* Make region relative
* Get box overlay working
* Remove overlay when playing again
* Add disclaimer when selecting overlay points
* Add docs for new apis
* Fix mobile
* Fix docs
* Change color of bottom center box
* Fix vscode formatting
* contributing.md: add note about extra coral device
I was banging my head against the wall until I found this comment: https://github.com/blakeblackshear/frigate/issues/132#issuecomment-712170307
* Update docs/docs/development/contributing.md
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
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Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* adding instructions for Nginix reverse proxy
adding an example of subdomain reverse proxy for nginx
* Update docs/docs/guides/reverse_proxy.md
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* Update docs/docs/guides/reverse_proxy.md
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* add some descriptions for steps
add more information on each of the reverse proxy sections.
* cleanup
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Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
Co-authored-by: Blake Blackshear <blakeb@blakeshome.com>
* Added instruction to install Frigate on QNAP NAS.
* Incorporate PR review suggestions, minor text changes
* Remove LIBVA_DRIVER_NAME from sample command.
* Add docs for getting intel_gpu_top to work without privileged mode
* Apply suggestions from code review
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
* Address more review comments
* Rename sections
Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
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Co-authored-by: Nicolas Mowen <nickmowen213@gmail.com>
It is an alias for the python float type, and got deprecated in 1.20 and
was removed in 1.24. The rest of the project already uses float32
(single), so I believe this is also correct here, as opposed to float64
(double).