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Feature: additional callbacks for application (#189)
* Feature: additional callbacks for application - beforeRestart callback - beforeTablesUnload callback * naming conventions for PR Co-authored-by: Waldemar Porscha <waldemar.porscha@sap.com>
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@ -19,7 +19,8 @@ AddressTableObject::AddressTableObject(Memory& memory)
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uint16_t AddressTableObject::entryCount()
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{
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if (loadState() != LS_LOADED)
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// after programming without GA the module hangs
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if (loadState() != LS_LOADED || _groupAddresses[0] == 0xFFFF)
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return 0;
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return ntohs(_groupAddresses[0]);
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@ -67,6 +68,7 @@ bool AddressTableObject::contains(uint16_t addr)
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void AddressTableObject::beforeStateChange(LoadState& newState)
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{
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TableObject::beforeStateChange(newState);
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if (newState != LS_LOADED)
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return;
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@ -60,6 +60,7 @@ int32_t AssociationTableObject::translateAsap(uint16_t asap)
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void AssociationTableObject::beforeStateChange(LoadState& newState)
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{
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TableObject::beforeStateChange(newState);
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if (newState != LS_LOADED)
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return;
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@ -338,3 +338,12 @@ void BusAccessUnit::propertyValueWrite(ObjectType objectType, uint8_t objectInst
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uint8_t* data, uint32_t length)
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{
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}
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void BusAccessUnit::beforeRestartCallback(BeforeRestartCallback func)
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{
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}
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BeforeRestartCallback BusAccessUnit::beforeRestartCallback()
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{
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return 0;
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}
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@ -3,6 +3,8 @@
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#include "knx_types.h"
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#include "interface_object.h"
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typedef void (*BeforeRestartCallback)(void);
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class BusAccessUnit
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{
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public:
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@ -161,4 +163,6 @@ class BusAccessUnit
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virtual void propertyValueWrite(ObjectType objectType, uint8_t objectInstance, uint8_t propertyId,
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uint8_t& numberOfElements, uint16_t startIndex,
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uint8_t* data, uint32_t length);
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virtual void beforeRestartCallback(BeforeRestartCallback func);
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virtual BeforeRestartCallback beforeRestartCallback();
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};
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@ -152,6 +152,8 @@ void BauSystemB::restartRequestIndication(Priority priority, HopCountType hopTyp
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if (restartType == RestartType::BasicRestart)
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{
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println("Basic restart requested");
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if (_beforeRestart != 0)
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_beforeRestart();
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}
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else if (restartType == RestartType::MasterReset)
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{
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@ -611,3 +613,13 @@ Memory& BauSystemB::memory()
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{
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return _memory;
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}
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void BauSystemB::beforeRestartCallback(BeforeRestartCallback func)
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{
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_beforeRestart = func;
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}
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BeforeRestartCallback BauSystemB::beforeRestartCallback()
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{
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return _beforeRestart;
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}
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@ -38,6 +38,8 @@ class BauSystemB : protected BusAccessUnit
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void propertyValueWrite(ObjectType objectType, uint8_t objectInstance, uint8_t propertyId,
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uint8_t& numberOfElements, uint16_t startIndex,
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uint8_t* data, uint32_t length) override;
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void beforeRestartCallback(BeforeRestartCallback func);
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BeforeRestartCallback beforeRestartCallback();
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protected:
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virtual ApplicationLayer& applicationLayer() = 0;
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@ -107,4 +109,5 @@ class BauSystemB : protected BusAccessUnit
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RestartState _restartState = Idle;
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SecurityControl _restartSecurity;
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uint32_t _restartDelay = 0;
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BeforeRestartCallback _beforeRestart = 0;
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};
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@ -77,6 +77,7 @@ void GroupObjectTableObject::groupObjects(GroupObject * objs, uint16_t size)
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void GroupObjectTableObject::beforeStateChange(LoadState& newState)
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{
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TableObject::beforeStateChange(newState);
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if (newState != LS_LOADED)
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return;
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@ -6,6 +6,19 @@
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#include "callback_property.h"
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#include "data_property.h"
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BeforeTablesUnloadCallback TableObject::_beforeTablesUnload = 0;
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uint8_t TableObject::_tableUnloadCount = 0;
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void TableObject::beforeTablesUnloadCallback(BeforeTablesUnloadCallback func)
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{
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_beforeTablesUnload = func;
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}
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BeforeTablesUnloadCallback TableObject::beforeTablesUnloadCallback()
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{
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return _beforeTablesUnload;
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}
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TableObject::TableObject(Memory& memory)
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: _memory(memory)
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{}
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@ -13,6 +26,19 @@ TableObject::TableObject(Memory& memory)
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TableObject::~TableObject()
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{}
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void TableObject::beforeStateChange(LoadState& newState)
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{
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if (newState == LS_LOADED && _tableUnloadCount > 0)
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_tableUnloadCount--;
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if (_tableUnloadCount > 0)
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return;
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if (newState == LS_UNLOADED) {
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_tableUnloadCount++;
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if (_beforeTablesUnload != 0)
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_beforeTablesUnload();
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}
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}
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LoadState TableObject::loadState()
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{
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return _state;
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@ -3,6 +3,9 @@
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#include "interface_object.h"
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class Memory;
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typedef void (*BeforeTablesUnloadCallback)();
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/**
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* This class provides common functionality for interface objects that are configured by ETS with MemorWrite.
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*/
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@ -28,13 +31,17 @@ class TableObject: public InterfaceObject
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uint8_t* save(uint8_t* buffer) override;
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const uint8_t* restore(const uint8_t* buffer) override;
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uint16_t saveSize() override;
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protected:
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static void beforeTablesUnloadCallback(BeforeTablesUnloadCallback func);
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static BeforeTablesUnloadCallback beforeTablesUnloadCallback();
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protected:
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/**
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* This method is called before the interface object enters a new ::LoadState.
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* If there is a error changing the state newState should be set to ::LS_ERROR and errorCode()
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* to a reason for the failure.
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*/
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virtual void beforeStateChange(LoadState& newState) {}
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virtual void beforeStateChange(LoadState& newState);
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/**
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* returns the internal data of the interface object. This pointer belongs to the TableObject class and
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@ -48,6 +55,8 @@ class TableObject: public InterfaceObject
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void initializeProperties(size_t propertiesSize, Property** properties) override;
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static BeforeTablesUnloadCallback _beforeTablesUnload;
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private:
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uint32_t tableReference();
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bool allocTable(uint32_t size, bool doFill, uint8_t fillByte);
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@ -68,6 +77,7 @@ class TableObject: public InterfaceObject
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LoadState _state = LS_UNLOADED;
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Memory& _memory;
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uint8_t *_data = 0;
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static uint8_t _tableUnloadCount;
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/**
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* used to store size of data() in allocTable(), needed for calculation of crc in PID_MCB_TABLE.
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@ -400,7 +400,18 @@ template <class P, class B> class KnxFacade : private SaveRestore
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void restart(uint16_t individualAddress)
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{
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_bau.restartRequest(individualAddress);
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SecurityControl sc = {false, None};
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_bau.restartRequest(individualAddress, sc);
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}
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void beforeRestartCallback(BeforeRestartCallback func)
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{
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_bau.beforeRestartCallback(func);
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}
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BeforeRestartCallback beforeRestartCallback()
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{
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return _bau.beforeRestartCallback();
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}
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private:
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