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Commit Graph

79 Commits

Author SHA1 Message Date
Fredrik Strand Oseberg
834ae1d8a4
Feat/pagination loading (#5325)
This PR makes changes to how the project overview skeleton screen works.
Important changes:

- Add skeleton screens to missing elements, creating a more
comprehensive loading screen
- Split the page into different loading sections, so that we can load
the table when we fetch the next page without affecting the rest of the
page.

https://www.loom.com/share/e5d30dc897ac488ea80cfae11ffab646

Next steps:
* Hide bar if total is less than 25
* Add FE testing
2023-11-13 14:08:48 +01:00
Fredrik Strand Oseberg
9cfade926e
refactor: memoize heavy components in project overview (#5241)
This PR memoizes some of the heavier components in our project overview
table
2023-11-02 13:12:35 +01:00
Fredrik Strand Oseberg
5acf691845
fix: last seen at rendering logic (#5136)
This PR fixes a bug where the rendering in the frontend would only
render the last seen component if feature.lastSeenAt was set, the new
changes considers whether or not environments last seen at is present
and takes precedent over the legacy last seen at field.
2023-10-24 13:58:55 +02:00
Nuno Góis
667aed828b
feat: banners admin page (#5111)
https://linear.app/unleash/issue/2-1484/ui-create-an-admin-banners-configuration-page

Adds a new "Banners" page to the admin UI.
This first iteration allows admins to list and preview all configured
message banners, toggle them (whether they are currently visible to all
users or not), and remove them.

Next step will be creating the modal for "new" and "edit" operations.

### Admin menu

![image](https://github.com/Unleash/unleash/assets/14320932/39bcf575-b03a-481b-b19e-fc87697ed51c)

### Banners page

![image](https://github.com/Unleash/unleash/assets/14320932/39df6bc2-6949-4956-9dd0-0e5b1d2959f6)
2023-10-20 11:14:48 +01:00
Nuno Góis
4167a60588
feat: biome lint frontend (#4903)
Follows up on https://github.com/Unleash/unleash/pull/4853 to add Biome
to the frontend as well.


![image](https://github.com/Unleash/unleash/assets/14320932/1906faf1-fc29-4172-a4d4-b2716d72cd65)

Added a few `biome-ignore` to speed up the process but we may want to
check and fix them in the future.
2023-10-02 13:25:46 +01:00
Jaanus Sellin
c59b83b07b
feat: integration urls, ux (#4640) 2023-09-08 10:21:11 +03:00
Nuno Góis
b4ef343d22
refactor: clean up some unused imports (#4597)
Should help cleaning up some of these:


![image](https://github.com/Unleash/unleash/assets/14320932/f0bcee80-1ec8-4935-b167-dc8e8b92cda2)
2023-09-01 15:32:15 +01:00
Christopher Kolstad
21b4ada577
feat: multiple project roles (#4512)
https://linear.app/unleash/issue/2-1128/change-the-api-to-support-adding-multiple-roles-to-a-usergroup-on-a

https://linear.app/unleash/issue/2-1125/be-able-to-fetch-all-roles-for-a-user-in-a-project

https://linear.app/unleash/issue/2-1127/adapt-the-ui-to-be-able-to-do-a-multi-select-on-role-permissions-for

- Allows assigning project roles to groups with root roles
- Implements new methods that support assigning, editing, removing and
retrieving multiple project roles in project access, along with other
auxiliary methods
- Adds new events for updating and removing assigned roles
- Adapts `useProjectApi` to new methods that use new endpoints that
support multiple roles
- Adds the `multipleRoles` feature flag that controls the possibility of
selecting multiple roles on the UI
- Adapts `ProjectAccessAssign` to support multiple role, using the new
methods
- Adds a new `MultipleRoleSelect` component that allows you to select
multiple roles based on the `RoleSelect` component
- Adapts the `RoleCell` component to support either a single role or
multiple roles
- Updates the `access.spec.ts` Cypress e2e test to reflect our new logic
- Updates `access-service.e2e.test.ts` with tests covering the multiple
roles logic and covering some corner cases
- Updates `project-service.e2e.test.ts` to adapt to the new logic,
adding a test that covers adding access with `[roles], [groups],
[users]`
- Misc refactors and boy scouting


![image](https://github.com/Unleash/unleash/assets/14320932/d1cc7626-9387-4ab8-9860-cd293a0d4f62)

---------

Co-authored-by: David Leek <david@getunleash.io>
Co-authored-by: Mateusz Kwasniewski <kwasniewski.mateusz@gmail.com>
Co-authored-by: Nuno Góis <github@nunogois.com>
2023-08-25 09:31:37 +01:00
andreas-unleash
10c21461bd
feat: Last seen for toggles that have an old usage reported (#4538)
Last seen for toggles that have an old usage reported and no environment

Closes: # [1-1276]
(https://linear.app/unleash/issue/1-1276/last-seen-for-toggles-that-have-an-old-usage-reported-and-that-are)

![Screenshot 2023-08-21 at 14 40
42](https://github.com/Unleash/unleash/assets/104830839/bfa20993-3d52-4c34-959d-f3e34b5c5b47)

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-08-21 14:52:32 +03:00
andreas-unleash
839c36d547
Feat: toggle overview env last seen (#4445)
<!-- Thanks for creating a PR! To make it easier for reviewers and
everyone else to understand what your changes relate to, please add some
relevant content to the headings below. Feel free to ignore or delete
sections that you don't think are relevant. Thank you! ❤️ -->
Adds last seen by environment to FeatureOverview

- Refactored FeatureEnvironmentSeen component for reusability


<!-- Does it close an issue? Multiple? -->
Closes #
[1-1223](https://linear.app/unleash/issue/1-1223/toggle-overview-add-last-seen-by-environment)
![Screenshot 2023-08-08 at 14 12
29](https://github.com/Unleash/unleash/assets/104830839/cfb29492-863b-491c-8f6f-e1133246dcb3)

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-08-08 15:56:32 +03:00
andreas-unleash
f3b11b89bb
Feat: last seen by env UI (#4439)
Implements last seen by environment UI


Closes #
[1-1182](https://linear.app/unleash/issue/1-1182/ui-for-last-seen-per-environment)

![Screenshot 2023-08-08 at 10 30
56](https://github.com/Unleash/unleash/assets/104830839/b70bf63e-8e58-4678-9be4-0fe40c873d29)
![Screenshot 2023-08-08 at 10 31
24](https://github.com/Unleash/unleash/assets/104830839/4ec74030-9425-4254-ad02-b8101e131774)

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-08-08 12:32:33 +03:00
Nuno Góis
0b3ed79ecc
refactor: roles - make better plan assumptions (#4113)
https://linear.app/unleash/issue/2-1171/refactor-custom-root-roles-with-correct-plan-assumptions

This cleans up the hotfix `RoleSelect2` component and makes `RoleSelect`
take in a `roles` prop from the parent component.

This also simplifies the role hooks again to assume Enterprise plan by
default. This means, however, that we must ensure that we only call
these hooks in Enterprise features or, if we do call them in other
plans, that we provide a graceful fallback for non-Enterprise.
Non-Enterprise instances do not have this endpoint, and so they are
currently grabbing role information from e.g. `useUsers` and
`useServiceAccounts`.

I'm not sure how I feel about this. Roles are an overarching concept of
Unleash. To me, having to be extremely conscious about the exact
scenario in which you're using such a hook feels like a trap, instead of
"I need roles, so I'll grab the `useRoles` hook and not think much about
it". I also don't like the way `roles` are currently tied to the users,
service accounts, project access, (...) instead of being its own thing.

This could be solved by a `RoleController` exposing the GET endpoints in
OSS, since all of the logic we need for this use-case lives there
anyways. This would then be overridden with the Enterprise-specific
controller when wrapped. This way we could assume the endpoint is always
there, no matter the plan.
This is just an idea and not something I explored in the PR. For now I'm
just focusing on leaving this feature in a sane state.

Tested this manually on `Pro` and `Enterprise` and I believe everything
is acting the way we intend, but would love some extra eyes.
2023-06-28 16:00:14 +01:00
Ivar Conradi Østhus
b36ab58f87
fix: add timestamp to feature toggle metrics (#4094)
fixes: #2873


![image](https://github.com/Unleash/unleash/assets/158948/7d5bb8ee-6b88-49ad-8c51-474e19dc833d)
2023-06-27 09:14:45 +02:00
Mateusz Kwasniewski
c7ff3b472e
feat: Virtualized table with parent ref (#3993) 2023-06-15 14:11:04 +02:00
Tymoteusz Czech
e0ed2fb830
fix: table imports (#3982)
## About the changes
Quick fix for build warnings on frontend - prevent circular
dependencies.
2023-06-15 13:02:14 +02:00
Nuno Góis
bb026c0ba1
feat: custom root roles (#3975)
## About the changes
Implements custom root roles, encompassing a lot of different areas of
the project, and slightly refactoring the current roles logic. It
includes quite a clean up.

This feature itself is behind a flag: `customRootRoles`

This feature covers root roles in:
 - Users;
 - Service Accounts;
 - Groups;

Apologies in advance. I may have gotten a bit carried away 🙈 

### Roles

We now have a new admin tab called "Roles" where we can see all root
roles and manage custom ones. We are not allowed to edit or remove
*predefined* roles.

![image](https://github.com/Unleash/unleash/assets/14320932/1ad8695c-8c3f-440d-ac32-39746720d588)
This meant slightly pushing away the existing roles to `project-roles`
instead. One idea we want to explore in the future is to unify both
types of roles in the UI instead of having 2 separate tabs. This
includes modernizing project roles to fit more into our current design
and decisions.

Hovering the permissions cell expands detailed information about the
role:

![image](https://github.com/Unleash/unleash/assets/14320932/81c4aae7-8b4d-4cb4-92d1-8f1bc3ef1f2a)

### Create and edit role

Here's how the role form looks like (create / edit):

![image](https://github.com/Unleash/unleash/assets/14320932/85baec29-bb10-48c5-a207-b3e9a8de838a)
Here I categorized permissions so it's easier to visualize and manage
from a UX perspective.

I'm using the same endpoint as before. I tried to unify the logic and
get rid of the `projectRole` specific hooks. What distinguishes custom
root roles from custom project roles is the extra `root-custom` type we
see on the payload. By default we assume `custom` (custom project role)
instead, which should help in terms of backwards compatibility.

### Delete role

When we delete a custom role we try to help the end user make an
informed decision by listing all the entities which currently use this
custom root role:

![image](https://github.com/Unleash/unleash/assets/14320932/352ed529-76be-47a8-88da-5e924fb191d4)
~~As mentioned in the screenshot, when deleting a custom role, we demote
all entities associated with it to the predefined `Viewer` role.~~
**EDIT**: Apparently we currently block this from the API
(access-service deleteRole) with a message:

![image](https://github.com/Unleash/unleash/assets/14320932/82a8e50f-8dc5-4c18-a2ba-54e2ae91b91c)
What should the correct behavior be?

### Role selector

I added a new easy-to-use role selector component that is present in:
 - Users 

![image](https://github.com/Unleash/unleash/assets/14320932/76953139-7fb6-437e-b3fa-ace1d9187674)
 - Service Accounts

![image](https://github.com/Unleash/unleash/assets/14320932/2b80bd55-9abb-4883-b715-15650ae752ea)
- Groups

![image](https://github.com/Unleash/unleash/assets/14320932/ab438f7c-2245-4779-b157-2da1689fe402)

### Role description

I also added a new role description component that you can see below the
dropdown in the selector component, but it's also used to better
describe each role in the respective tables:

![image](https://github.com/Unleash/unleash/assets/14320932/a3eecac1-2a34-4500-a68c-e3f62ebfa782)

I'm not listing all the permissions of predefined roles. Those simply
show the description in the tooltip:

![image](https://github.com/Unleash/unleash/assets/14320932/7e5b2948-45f0-4472-8311-bf533409ba6c)

### Role badge

Groups is a bit different, since it uses a list of cards, so I added yet
another component - Role badge:

![image](https://github.com/Unleash/unleash/assets/14320932/1d62c3db-072a-4c97-b86f-1d8ebdd3523e)

I'm using this same component on the profile tab:

![image](https://github.com/Unleash/unleash/assets/14320932/214272db-a828-444e-8846-4f39b9456bc6)

## Discussion points
- Are we being defensive enough with the use of the flag? Should we
cover more?
 - Are we breaking backwards compatibility in any way?
 - What should we do when removing a role? Block or demote?
- Maybe some existing permission-related issues will surface with this
change: Are we being specific enough with our permissions? A lot of
places are simply checking for `ADMIN`;
- We may want to get rid of the API roles coupling we have with the
users and SAs and instead use the new hooks (e.g. `useRoles`)
explicitly;
 - We should update the docs;
- Maybe we could allow the user to add a custom role directly from the
role selector component;

---------

Co-authored-by: Gastón Fournier <gaston@getunleash.io>
2023-06-14 14:40:40 +01:00
NicolaeUnleash
705462f0cf
feat: dark theme v1 (#3298)
## About the changes

Creating the first version of the Dark theme

Refactor: colors variables
Refactor: use theme variable instead 
- this change will help us to use MuiCssBaseline, and we can use classes
directly for easy customization when we can't identify MUI classes

Refactor: adjusting some files components
- i’ve touched also the structure of some files, not only the colors
variables (but only to adjust the style, not functionality)

Fix: dark mode persistence on refresh (by Nuno)

Feat: dark mode sees light logos, and light mode sees dark logos (by
Nuno)

---------

Co-authored-by: Nuno Góis <github@nunogois.com>
2023-03-22 16:37:40 +02:00
Tymoteusz Czech
30a753b93f
UI/bulk select (#3267)
Select multiple toggles on project overview.
2023-03-14 08:56:03 +00:00
NicolaeUnleash
23af7a3474
refactor: light theme colors (#3252)
## About the changes
Refactoring the colors for the light theme to be much easier to continue
with dark mode

This is the first step to finish dark mode

https://linear.app/unleash/project/[low][s][alpha]-dark-mode-in-unleash-admin-ui-31b407d13c4b/1

This PR uses `main-theme` as a placeholder for `dark-theme` for now due
to the new changes. Still need to set the correct values here.

---------

Co-authored-by: Nuno Góis <github@nunogois.com>
2023-03-06 12:58:36 +02:00
Nuno Góis
aa961823fe
feat: dateFormat in TimeAgoCell (#3202)
Slight refactor to `TimeAgoCell` that allows passing in a date format
function.
Suggested by @gastonfournier in
https://github.com/Unleash/unleash/pull/3193#pullrequestreview-1315064957
2023-02-27 13:00:03 +01:00
Nuno Góis
a43542b0d1
feat: display sign on log (#3193)
## About the changes

https://linear.app/unleash/issue/2-719/display-basic-sign-on-log-in-frontend
Adds a basic, naïve way of displaying sign-on history. 
We can be OK with merging this for now if we want, given that it's
behind a feature flag, and then iterate over it and implement the
features and improvements we need in the meantime.


![image](https://user-images.githubusercontent.com/14320932/221217564-90868ce8-6608-4f30-b2e4-88f72f1e4ac6.png)

<!-- (For internal contributors): Does it relate to an issue on public
roadmap? -->
Relates to [roadmap](https://github.com/orgs/Unleash/projects/10) item:
#2951
2023-02-27 09:07:22 +01:00
Mateusz Kwasniewski
377e0e9d3e
fix: remove all warnings (#3055) 2023-02-07 11:20:44 +01:00
Nuno Góis
4286103850
feat: better tooltip links (#2891)
https://linear.app/unleash/issue/2-576/improve-how-text-that-has-tooltip-should-look-so-they-are-not


![image](https://user-images.githubusercontent.com/14320932/212140467-46d4f7f9-b5c1-40ea-9748-4a6ccc7950bb.png)


![image](https://user-images.githubusercontent.com/14320932/212140316-d6e88bc0-c26e-436b-855f-5f6e8697aed8.png)

- Adapts the existing `HtmlTooltip` component to support setting
`maxHeight` and `maxWidth` properties;
- Introduces a new common component: `TooltipLink`;
- Adapts SA (tokens), features (tags), variants (overrides, payloads)
and project access (role and role description);
- Role description in project access now uses this component instead of
the old jankier popover component;
2023-01-16 13:04:52 +01:00
Tymoteusz Czech
ddb9d11039
refactor: styles batch 3 (#2821) 2023-01-11 17:44:21 +01:00
Nuno Góis
eb433185a1
fix: remove tooltip from favorites cell, some refactoring (#2687)
https://linear.app/unleash/issue/2-510/favorite-cell-tooltips-is-buggy-when-pinned-remove-tooltips

Tooltips were buggy when using the pinned feature, so I aligned with
@NicolaeUnleash and decided to remove them for now:
<img width="407" alt="image"
src="https://user-images.githubusercontent.com/14320932/207380515-476a4bec-c1c0-43af-adb8-f7001ae75e9c.png">

Also includes a slight refactor on this component.
2022-12-14 08:51:41 +00:00
Nuno Góis
212083b5ed
fix: favorite tooltip topleft flash (#2686)
Fixes an issue where the tooltip would flash on the top left when going
through the rows.
2022-12-13 14:06:25 +00:00
Nuno Góis
e05d924663
fix: misc UI/UX fixes, mostly related with favorites (#2683)
https://linear.app/unleash/issue/2-504/misc-frontend-related-fixes-mostly-related-with-favorites
2022-12-13 13:19:21 +00:00
andreas-unleash
6bccffef97
Fix/favorites UI improvements (#2636)
<!-- Thanks for creating a PR! To make it easier for reviewers and
everyone else to understand what your changes relate to, please add some
relevant content to the headings below. Feel free to ignore or delete
sections that you don't think are relevant. Thank you! ❤️ -->
Favorite UI improvements
## About the changes
<!-- Describe the changes introduced. What are they and why are they
being introduced? Feel free to also add screenshots or steps to view the
changes if they're visual. -->

<!-- Does it close an issue? Multiple? -->
Closes #

<!-- (For internal contributors): Does it relate to an issue on public
roadmap? -->
<!--
Relates to [roadmap](https://github.com/orgs/Unleash/projects/10) item:
#
-->

### Important files
<!-- PRs can contain a lot of changes, but not all changes are equally
important. Where should a reviewer start looking to get an overview of
the changes? Are any files particularly important? -->


## Discussion points
<!-- Anything about the PR you'd like to discuss before it gets merged?
Got any questions or doubts? -->

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2022-12-08 14:41:51 +02:00
Mateusz Kwasniewski
353f50237d
Change request UI improvements pt2 (#2624) 2022-12-08 10:59:37 +01:00
Tymoteusz Czech
3ee2e5ae9b
fix: favorites column visibility (#2605)
Co-authored-by: sjaanus <sellinjaanus@gmail.com>
2022-12-06 10:03:43 +00:00
Tymoteusz Czech
ef6ec4a83b
Favorite features on project (#2580) 2022-12-01 13:10:42 +01:00
Nuno Góis
e9fa156aec
fix: tags highlight case sensitivity (#2462)
Search is already case insensitive, so it makes sense that the highlight
style is as well.
2022-11-17 13:08:47 +00:00
Nuno Góis
1ddc46011c
Feature toggles: Filtering by tags (#2396)
https://linear.app/unleash/issue/UNL-140/experiment-with-filtering-feature-toggles-by-tags-on-the-ui

Going with a naïve approach for now, tags can be searchable the same way
we search for text. The tags column only shows up if at least one toggle
has tags set. There's a simple highlightable component that lets us know
a match was found and then shows all the tags on a tooltip:
<img width="1289" alt="image"
src="https://user-images.githubusercontent.com/14320932/201155093-b8605ff2-5bf7-45c5-b240-a33da254c278.png">
2022-11-15 10:24:36 +00:00
Nuno Góis
2fa154a3e4
Update environments (#2339)
https://linear.app/unleash/issue/2-357/update-environments-pages
2022-11-11 10:24:56 +00:00
andreas-unleash
d48cfc8585
Feat/frontend changeset list (#2264)
* ChangesetTable initial

* ChangesetTable bug fixes

* Added tabs

* Add Applied and Cancelled badges

* fix alignment

* cleanup

* cleanup

* cleanup

* cleanup

* cleanup

* cleanup

* cleanup

* replace updatedAt with createdAt

* bug fix

* bug fix
2022-10-28 10:24:13 +02:00
Nuno Góis
ddcfe132e4
feat: new profile page and PATs front-end (#2109)
* feat: new user dropdown and profile page

* fix: add popup boxShadow to dark-theme

* fix: update routes snap

* refactor: move some tab specific logic into tabs component

* add useProfile hook example

* fix profile tab header (no name)

* fix: hide user popup when clicking profile link

* - add PATs to profile;
- add route logic to profile;
- refactor TimeAgoCell title;
- misc fixes and refactoring;

* add profile info to profile tab

* simplify req paths

* add PAT flag to the front-end

* fix: some UI adjustments

* change user popup buttons to links

* fix profile on front-end, add role description

* update delete PAT text

* address some PR comments

* address PR comments

* some more UI fixes and refactoring

* move password request to API hook
2022-10-03 10:49:52 +01:00
Fredrik Strand Oseberg
6818a82cd1 Feat/dark mode exp (#1137)
* feat: add dark mode theme

* fix: feature metrics

* fix: add color

* styling

* fix: add switch

* fix: form sidebar

* fix: remove console log

* fix: add properties

* fix: strategy container

* feat: feature flag

* fix: tests

* fix: build

* fix: logo

* fix: icon

* fix: update snapshots

* fix: CES operator

* fix: typography

* fix: input styling

* fix: remove initial load

* fix: change flag name

* fix: refactor to custom hook

* fix: remove unused import

* fix: dialog headers

* fix: use uiConfig flags instead of flags
2022-08-23 14:20:02 +02:00
andreas-unleash
e894cbb52a Playground result info modal initial 2022-07-28 15:16:40 +03:00
andreas-unleash
1d83643e15 Playground result info modal initial 2022-07-27 18:48:17 +03:00
Tymoteusz Czech
c70b38a62a Feature toggle page update (#1140)
* feat: add icon to custom strategies

* feat: update feature toggle screen layout

* strategy and constraints separators

* style disabled envirnments

* strategy constraint style

* strategy drag and drop

* feature env emtpy state

* quick add strategy api

* reorder strategies api integration

* feature strategy header title

* openapi update

* style small chip component

* fix comments after review

* fix issues with strategy constraint operators

* Revert "openapi update"

This reverts commit 27e7651ebae26f61ca76ec910e1f209bae7f2955.

* fix tooltip ref
2022-07-27 10:00:15 +00:00
Fredrik Strand Oseberg
d4fcf52020 feat/playground-second-iteration (#1139)
* fix: rearrange ui

* fix: make request on load

* fix: default to the first environment

* feat: add codemirror

* fix: layout

* fix: styling

* feat: add popover

* feat: variant popover

* fix: add sticky

* feat: resolve input

* refactor: date field

* fix: move deps

* fix: clean up any

* fix: resolve import

* fix: hide columns on mobile

* fix: search style

* fix: rename styles

* fix: PR comments

* fix: add popover for guidance

* fix: guidance popover

* fix: verbose function

* fix: wording

Co-authored-by: Tymoteusz Czech <2625371+Tymek@users.noreply.github.com>
2022-07-22 13:15:28 +02:00
Nuno Góis
df6208e309 feat: add user groups (#1130)
* feat: add user groups table

* add groups and group view

* fix top level await on mock data

* add UG flag

* create group files, refactor group cards

* add generic badge component

* adapt hooks to use endpoints

* implement basic create group

* fix: update snap

* fix: type id as string for now

* implement create group, use api, refactoring

* add stars to group owners

* refactor GroupForm.tsx to use styled components

* feat: remove group

* add edit group

* add group card actions

* feat: edit and remove group users

* add users to groups

* Initial commit

* refine project access table

* add project access group view

* Take users and groups from backend

* Add onsubmit

* new project access, assign and edit

* fix EditGroup, Group

* Finish assigning roles in project

* List assigned projects in group card

* Run prettier

* Add added column to project access table

Co-authored-by: Jaanus Sellin <jaanus@getunleash.ai>
Co-authored-by: sighphyre <liquidwicked64@gmail.com>
2022-07-22 07:31:08 +00:00
Tymoteusz Czech
9522c59674 Refactor project health table (#1098)
* minor archive table updates

* archived date cell

* archive import paths

* move project health table files

* fix: align actions cells

* simplify health table row mapping

* fix project pages browser tab title

* initial draft of virtualized table component

* refactor: virtualized table common component

* fix: health report name cell width

* refactor: report cell paths
2022-06-21 09:08:37 +02:00
olav
69171a75a7 refactor: improve button label markup (#1091)
* refactor: improve button label markup

* refactor: remove misused tooltip roles

* refactor: simplify FeatureStrategyIcon labelling

* refactor: simplify labels for disabled buttons

* refactor: add missing switch input labels
2022-06-17 11:27:54 +02:00
Tymoteusz Czech
51e5939f68 feat: Align switches in table actions (#1082)
* feat: strateges state changing switch

* refactor: ActionCell for table

* fix: remove image clipping for webhook icons

* feat: align addons switch in table

* feat: align enviromnemnts table switch

* fix: disallow turning off protected environment

* refactor: move environment table sub-components

* feat: add predefined badge to default environment

* feat: environment reorder handle hightlight

* fix: environment table padding when searching

* Update src/hooks/api/actions/useStrategiesApi/useStrategiesApi.ts

Co-authored-by: olav <mail@olav.io>

* refactor: toggle addon promise

* remove dragging highlight

* fix: strategy switch tooltip

* fix: switch tooltips

Co-authored-by: olav <mail@olav.io>
2022-06-14 12:32:16 +00:00
Tymoteusz Czech
67a4f2e67f remove unused TableSearch 2022-06-14 11:42:12 +02:00
olav
e338319afa refactor: avoid relative positioning for tbody (#1085)
* refactor: expose vite dev server on local IP

* refactor: avoid relative positioning for tbody

* refactor: avoid height on tbody as well

* refactor: use row height from theme
2022-06-13 09:25:36 +02:00
Nuno Góis
4761847ce5 feat: upgrade search to use the new search component (#1073)
* feat: upgrade project list search to use the new search field

* cleanup unused imports

* feat: add upgraded search to projects and applications, polish search UX

* refactor: TableSearch to new Search common component

Co-authored-by: Fredrik Strand Oseberg <fredrik.no@gmail.com>
2022-06-10 15:23:12 +02:00
Tymoteusz Czech
53b12604b8 Search keyboard shortcut (#1048)
* feat: search keyboard shortcut

* fix: search input placeholder snapshot update

* fix: update apple device recognition

Co-authored-by: Nuno Góis <github@nunogois.com>

* refactor: return hotkey from useKeyboardShortcut

* fix: don't close non-empty search field

* Archive table
new sort parameter

* Revert "Archive table"

This reverts commit 171806352c2a01ce439ce7bd77476797d544275c.

* update search field focus

* refactor: clarify hotkey description

* fix: make variant payload text box multiline (#1060)

* fix: make variant payload text box multiline

* refactor: adjust min/max rows

* refactor: use fixed number of rows to avoid MUI render loop bug

* fix: toggle search on escape only in focused

* fix: add hotkey to custom placeholders

Co-authored-by: Nuno Góis <github@nunogois.com>
Co-authored-by: andreas-unleash <andreas@getunleash.ai>
Co-authored-by: olav <mail@olav.io>
2022-06-06 14:23:48 +02:00
Nuno Góis
4a5ed3c3e7 feat: add filtering capabilities to search (#1052)
* feat: add filtering capabilities to search

Co-authored-by: Fredrik Strand Oseberg <fredrik.no@gmail.com>

* fix: state custom filter

* fix: undefined search crash

* feat: add suggestions component

* make search visible all the time

* fix: update snaps

* refactor, add tests, filterParsing, pass down searchContext to search components

Co-authored-by: Fredrik Strand Oseberg <fredrik.no@gmail.com>

* refactor: TableSearchFieldSuggestions and improvements

* some cleanup and fix edge cases

* adapt new search in project feature toggles

* small ui/ux improvements

* refactor: suggestions into smaller components

* fix: update snaps

* add responsiveness to the search

* fix: update snaps

Co-authored-by: Fredrik Strand Oseberg <fredrik.no@gmail.com>
2022-06-03 11:32:30 +01:00