This PR hides horizontal overflow in the dialog.
The pop-up docs that we have on small windows was causing a tiny bit of
overflow, giving us an annoying (and pretty useless) horizontal
scrollbar. We can hide that scrollbar by hiding horizontal overflow.
This PR contains a few fixes for button designs on small screens for the
new project form.
It makes all buttons (config and actions) full-width and addresses some
sizing stuff.
It also caps the width of the stickiness button on non-small screens to
avoid shifting.
![image](https://github.com/Unleash/unleash/assets/17786332/83af0a1c-8eb0-4a6b-aa5c-491bbcfab8e9)
This PR implements some initial cleanup work for the new project
creation dialog.
The primary focus here is to remove unused props and to use the same
logic for the configuration buttons regardless of the content (mode,
stickiness, envs, change requests).
This PR allows you to configure change requests for all environments
when no environments are enabled explicitly. This is the default state
of the form and makes it so that you can configure CRs even if you want
all envs enabled.
Additionally, it preserves the case where you configure CRs for an
environment and then disable all envs.
This is logic only. It's not available in the UI yet.
This change makes it so that the button for change request
environments reads correctly when:
1. You have no envs configured: "Configure change requests"
2. One env configured: "1 environment configured"
3. More than one env configured: "`n` environments configured"
This change makes the CR button wider when you have environments
selected, reducing the difference between "no environments" and "envs
configured" states, thereby reducing the difference in the layout.
This PR contains two small UI improvements for the new project creation
form:
1. Wrap the action buttons when necessary (so that they don't become
unavailable when the window gets narrow enough.)
2. Make the change request table scrollable horizontally, so that it can
still be configured on narrow windows.
---------
Co-authored-by: sjaanus <sellinjaanus@gmail.com>
This PR addresses several related fixes to the new project creation
dialog to prevent unnecessary growing and shifting:
- use a fixed width for the guidance sidebar
- use a fixed height for the guidance code snippet
- use a fixed height for the mobile guidance
- use a fixed width for the mode selector button
- cap description height
This is a little tricky because we don't want the changes for the dialog
to affect other forms. As such, I've added some new options you can use
when you create the guidance components / sidebar.
This PR adds accessible descriptions to the dropdown widgets in the new
project creation form. The description is the same as we show in the
background
We have this very specific edge case in the new project form
dropdowns. It only occurs for the single-select lists and only if you
select an item via search.
When the search input is non-empty, you can use enter to select the
first item in the list.
For some reason, this also triggers a click on the underlying button
that opens the dropdown (I'm guessing this is to do with an underlying
focus).
To work around it, we create a variable that prevents you from opening
the dropdown if it is true. We set it to 'true' when you close it (for
single-selects), but also set single-millisecond timeout that sets it
to false thereafter.
This is much to short for the user to notice anything, but it prevents
the browser from noticing the click.
Adds icons to sidebar documentation and removes the link when you can't
interact with it.
I'm a little concerned that this won't be very accessible at the moment,
because we don't announce that anything has changed (i.e. there's no way
to find out that the text has changed if you can't see it), and the text
isn't labeled as describing anything. (this is being addressed in #7110
)
![image](https://github.com/Unleash/unleash/assets/17786332/2f482aa1-b74d-4b0f-97aa-2dbc1d1f82f9)
There's a few caveats to this:
1. we don't set a min height at the moment. I've avoided this because we
use the sidebar a number of other places and I wanted to touch as little
as possible. This means we can still get height adjustments
2. The new project icon doesn't have the same proportions as the mui
icons. This adds some additional jank. We should probably look at this,
though.
I've marked the project creation dialog as "compact", so that it's only
as tall as it needs to be.
However, by default, compact forms don't scroll because they have
overflow set to hidden. This is a problem on very short windows. To get
around this, I've set overflow to unset on compact forms.
I've also removed `min-height: 0` which has some weird side effects on
the centered dialog. Instead, I'm setting `min-height` to `unset` if
it's compact.
![image](https://github.com/Unleash/unleash/assets/17786332/e7d5db52-32d3-47d9-b31f-c73a5bb8e00f)
This task also uncovered some inconsistencies and some borders that only
show up sometimes, so I've removed them too.
I realized that, in an oversight, the form now shows and sends project
CR config, even if the new form isn't active. The API just ignores it if
it doesn't understand it, so it's not very harmful, but it's better if
we don't send it at all. This PR does that.
It does not actually test that change request info isn't included (but
it does test ID inclusion). This is because:
- change request info is only included if we're enterprise. The rendered
version of the hook isn't by default.
- Setting up module mocking and making it work seems like a lot of work
for a small gain, considering we're probably going to be removing the
old form anyway.
- I've tested it locally.
Also adds some testing for the hook related to name validation and
payload creation
At first, I was creating a new component, Project Banner, which was 90%
of the old banner and 10% new code, but it did not feel right. The
current banner is actually smart enough to be used in any container. So
now, I have moved the outdated SDK banner to the project level.
I like the simplicity of the change.
![image](https://github.com/Unleash/unleash/assets/964450/e57c1ace-e8f9-4866-a063-6f9ae561c6c0)
Instead of using the `required` attribute, we manually make it
required. This is indicated visually by red error text if the value is
empty (or whitespace only). To indicate to screen readers that it is
required, we add the `aria-required` attribute.
We didn't previously validate if the name
was whitespace only.
Also: if no envs are selected, indicate that all will be included
This prevents this form value from ever being invalid.
It seems the code that was copied was copied from before we changed
the validation logic, so it wouldn't submit. This fixes that to remove
any ID validation in the new form.
This PR adds some tests around how project envs and change request envs
interact in the new project form. It tests that:
1. If you remove an env from the project setup, that env is also removed
from the change request list.
2. If you try to enable CRs for an env that isn't enabled, nothing
happens.
This PR adds the ability to configure CRs when creating a project.
The design is unfinished, and the code certainly needs cleanup, but I'd
like to get this into sandbox so we can look at it.
Things that still need to be done:
1. What do we do about this button when the user has no environments
selected? As a rough draft, I've disabled it. However, we should make it
possible to navigate to and give you an explanation why it was disabled,
e.g. "You have no project environments selected. Please select at least
one project environment.".
2. The form design is not done: the width should be constant and not
jumpy the way it is now. Also, the search field is too wide.
3. I've made the desicion that if you deselect a project env, we also
remove that env from your CR config it it's in there.
4. Potential improvement: if you enable and then disable CRs for an env,
we *could* probably store the data in between, so that if you set
required approvers 5 and then disabled it, it'd still be 5 when you
re-enabled it. That sounds like a good user experience. We should also
be able to extend that to adding/removing environments from project
envs.
This PR is a combination of two PRs:
This PR adds a functioning environment selection button to the new project creation form. Selected environments are added to the payload and to the API preview.
The implementation is mostly lifted from the existing FilterItem component we have for search filters. However, our need here is less complex, so I've removed some of the things we don't need. There is still more cleanup to be done, however, but I'd like to implement the rest of the submenus first, to see what we really do need in the end.
---
This PR adds support for stickiness and project mode in the new project
creation form.
Achieve this, it does a few things:
1. Moves `resolveStickinessOptions` from
`frontend/src/component/feature/StrategyTypes/FlexibleStrategy/StickinessSelect/StickinessSelect.tsx`
and into a separate hook. This component was used by the old project
creation form. Because the new form has a different input, but needs the
same option, moved that code into a reusable hook.
2. It adds functioning buttons for project stickiness and mode.
3. It adds labels to the search inputs for the dropdowns. Inputs *must*
have labels to meet a11y requirements. However, the designs don't have
labels, so we can hide them visually. Though that leads to another issue
(refer to the screen shot below).
4. It updates the `SelectionButton` component to handle both single- and
multiselect cases. It instead exports these two subcomponents. These are
currently in one file, but I'll split them out into their separate files
in a later PR.
As a side effect of working with the selection buttons, it also improves
how we handle keyboard interaction for these buttons.
Here's what it looks like for single-select lists. Notice the missing
part of the input's border around the top (where the label *would* be if
we showed it). We should figure out how best to handle it. I've done
like this for now, but we can sort it out later.
![image](https://github.com/Unleash/unleash/assets/17786332/5af979c2-6635-481e-8d3e-5aad1c0ab46f)
This PR allows very simple project creation. You can add a name and
description. The ID is generated for you at the moment (we'll fix this
later). Nothing else works, but the project is created successfully.
This PR adds a very rough first implementation of the look of the new
project form. *It is not final and does not work yet*.
The important part here is that the layout is roughly right (we'll
adjust spacing etc later) and that we've got all the basic elements
present.
I'll hook it up to actually work in an upcoming PR.
![image](https://github.com/Unleash/unleash/assets/17786332/b941702f-ec1b-4d16-9628-ba560b0919f2)
The missing icon, text alignment, etc, will also be solved later.
This PR removes the previous "my projects" filter in favor always
splitting projects, but showing both on the main screen.
To make it a bit easier to work with, it also moves the project group
component into its own file, causing some extra lines of code change. My
apologies 🙇🏼
This change adds filtering functionality to the project list filter
buttons.
In this case, "my projects" is defined as any project that is marked as
a favorite OR (inclusive or) that you are a part of, as defined by your
user profile.
This PR adds the buttons (only UI, no functionality) to show either "all
projects" or "my projects".
The buttons use a styled button group and are hidden behind the new
`projectListFilterMyProjects` flag.
The button placement breaks with the previously established page header
pattern of having all actions moved to the right. To accommodate this
new placement, I created a new flex container in the header called
`leftActions`, which is essentially just a mirror of the normal actions.
I went with `leftActions` instead of `inlineStartActions` or something
similar because I think it's clearer, and I don't see us adapting
Unleash for different writing directions right now. We can always change
it later.
I have also slightly increased the end margin of the page header to
accommodate the new designs and to adjust the spacing before the
buttons. I adjusted the margin of the text instead of the padding of the
left actions because this will keep the spacing to the page header the
same on every page. Without it, we could end up in situations where the
spacing changes from page to page based on whether it has left actions
or not, which is probably undesirable.
![image](https://github.com/Unleash/unleash/assets/17786332/7d6ba98c-a34b-45d4-85f4-2b1c2f3dc0c8)
## Still to do:
### Hover colors
~~Find out what the right hover color variable is. I'm using the light
mode hover color for now, which works well in both light and dark modes
(looks nice and is AAccessible), but it's not the same as the hover
color for other buttons in dark mode.~~
Fixed ☝🏼
### Small windows
Also worth noting: at around 500px, the layout shift starts to cause
problems and we end up with overlapping elements. How do we want to deal
with narrower screens? Today, the UI is pretty functional until we reach
about 250px. It would be nice to not increase that size.
The new version breaking at about 500px:
![image](https://github.com/Unleash/unleash/assets/17786332/bf4f70d7-13b7-410a-9de4-30f4873a2ab8)
The old version breaking at about 250px:
![image](https://github.com/Unleash/unleash/assets/17786332/2d4e1e9c-8442-471c-91e4-67c024736234)
### Margins
We also need to figure out how much space we want on smaller windows:
![image](https://github.com/Unleash/unleash/assets/17786332/b12804b1-a2db-4547-88d5-0d9d49221fe2)
This adds replace: true to navigate on the create feature toggle screen
and create project screen. This will make it so you don't go back to the
form after you have created the resource, replacing the entry in the
history with the new url. We can do this in more places, but some of
them require a bit more thought. For example when creating a user, you
navigate from the admin screen to the user page, and then back to the
same screen. Adding `{ replace: true }` in this context makes it so that
when you press back you end up on the same screen, because it's recorded
twice in history.
Another discussion point:
* Would you expect the edit screens to also replace the history?
This PR changes the behavior of the project tables' environment columns
based on input from customers.
Up until now, you have been shown either the first project or the first
three projects in the list of the project's environment. The decision on
whether to show one or three is based on screen size. The breakpoint
appears to be about 1280px. Above that you get three, below it you get
one.
With this PR, we'll show you *all* environments by default, regardless
of screen size. However, that's just for the default values. If you
manually change column visibility, those changes will of course be
respected.
I've used a new package, `css-mediaquery`, to test that all screen sizes
show all envs.
Previously, the dummy data would persist when there is no data coming
from the API. This causes us to display dummy data in the dora metrics
table which is not correct. This PR fixes that by only showing the
loading features when we are actually loading.
This PR fixes a bug where editing the default strategy would not refresh
the resource it was depending on to display the data. This also surfaces
another issue, which is that project settings is using data from the
getProjectOverview hook to display the default strategies in each
environment. This should be it's own resource, but that is beyond the
scope of this PR.
https://linear.app/unleash/issue/2-2022/improve-actions-validation
Improves our current actions form validation.
Empty actions are now ignored on the payload and we get errors in
actions where any of the required fields are empty.
Also refactored our current actions into a constant map that can be
shared across frontend and backend.
There was a typo in the original message, it said "Unleash Admin already
have" (either "admins already have," or "admin already has.")
Fixed it and improved the wording a little bit.
In order to prevent users from being able to assign roles/permissions
they don't have, this PR adds a check that the user performing the
action either is Admin, Project owner or has the same role they are
trying to grant/add.
This addAccess method is only used from Enterprise, so there will be a
separate PR there, updating how we return the roles list for a user, so
that our frontend can only present the roles a user is actually allowed
to grant.
This adds the validation to the backend to ensure that even if the
frontend thinks we're allowed to add any role to any user here, the
backend can be smart enough to stop it.
We should still update frontend as well, so that it doesn't look like we
can add roles we won't be allowed to.
React can sometimes be non-intuitive and behave erratically due to the
way it detects changes in hook dependencies.
This prevents infinite re-renders from `useIncomingWebhooks` by using a
static `DEFAULT_DATA` constant, so that its reference is always the
same, so no changes are detected when there are none.
Unrelated scouting, but this PR also removes an unneeded dependency in
the memoized columns in `ProjectActionsTable`.
Use React's context to track how many CRs are moved into their next
state with conflicts present.
This PR wraps environment change requests and change request overviews
in a change request plausible context that contains a
`willOverwriteStrategyChanges` property. This property is updated by the
diff calculation if there are any conflicts and then read by the
`changeState` function in the `useChangeRequestApi` hook.
As long as at least one of the strategies in the CR contain conflicts,
it will be marked as overwriting changes.
Includes some small fixes and improvements to the actions table UI:
- Fix webhook icon not properly loading
- Make actions execution param names bold in the tooltip
- Make filters param names bold in the tooltip