We found an issue where we'd get a minified react error referencing the
LazyProjectExport component.
![image](https://github.com/user-attachments/assets/3cb76315-ccef-4fa6-968c-845ecf21bc0f)
We suspect that the issue might be the conditional rendering of this
component, so the fix is to always render it, but to use the flag to
check whether we should show the count or not.
This PR wires up the connectedenvironments data from the API to the
resources widget.
Additionally, it adjusts the orval schema to add the new
connectedEnvironments property, and adds a loading state indicator for
the resource values based on the project status endpoint response.
As was discussed in a previous PR, I think this is a good time to update
the API to include all the information required for this view. This
would get rid of three hooks, lots of loading state indicators (because
we **can** do them individually; check out
0a334f9892)
and generally simplify this component a bit.
Here's the loading state:
![image](https://github.com/user-attachments/assets/c9938383-afcd-4f4b-92df-c64b83f5b1df)
This change adds a few small bits of styling to the status modal to
get us going. It:
- adds padding to the whole modal
- adds a row for the health and resources widgets
- add project health placeholder
It leaves the project activity widget alone for now.
it makes the modal look like this:
![image](https://github.com/user-attachments/assets/2074b2a9-7f1b-45c1-b947-7855ee80e0c9)
**Issue fix:** Resolves#8618, where environments were incorrectly
appended to the route.
**Change:** Introduces `ossPath` specifically for OSS users, as OSS
lacks the default `/settings` path, starting instead from `api-access`.
This PR begins to stub out the project resources widget. I still need
one more piece of data and then to work on the styling, but it's a
placeholder for now. I've also moved the project status modal to its own
folder so we can group the widgets etc. I'd like to get that merged
quickly to avoid any future conflicts, which is why I'm making the PR
ready now.
This PR hooks up the actionable change request data to the counter in
the UI. It:
- creates a getter for the data. It only exposes data. We don't really
care about error or loading for this (it's not an important piece of
data), so we don't expose that just yet.
- Adds orval-generated schema
- Uses the hook in the UI.
It also stwitches the previous "notification badge" for MUI's built-in
badge. We already use that badge component for the event timeline, so I
thought it would make sense to do it here too. Overall, the effect is
pretty good, but there's a few kinks we might wanna work out. I'll make
a follow-up for that (worked out in this PR after all)
Archived features can be searched now.
This is the backend and small parts of frontend preparing to add
filters, buttons etc in next PR.
---------
Co-authored-by: Thomas Heartman <thomas@getunleash.io>
This commit fixes invalid prop spreading warnings in all the table rows
I could find through a quick search in the code base.
The issue is that you can't spread the "key" prop into a component. It
*must* be an explicit prop.
The process is the same everywhere:
1. Instead of spreading `row.getRowProps()` into the component, we
extract and split it: `const {key, ...rowProps} = row.getRowProps()`.
2. Do the same thing for cellProps.
This changes the warning on adding group root roles to cover all roles
rather than just Editor or Admin. This got opened to Viewers in a 2K
line monster PR that was mostly refactor so I'm assuming this was an
accident but it's not a dangerous accident
## Discussion
Okay so why change the warning rather than change the code?
Two reasons.
1) This has been like this for a year and a half. It was changed before
the feature entered GA, so users are probably used to it by now. Seems
rude to take things away and it's harmless to keep it
2) It's consistent with everything else to have all 3 roles displayed
and removes an edge case in the code
Fix this warning:
> MUI: You are providing a disabled button child to the Tooltip
component.
> A disabled element does not fire events.
> Tooltip needs to listen to the child element’s events to display the
title.
> Add a simple wrapper element, such as a span.
Fixes all warnings about the "key" prop. The majority of the fixes fall
into one of the following categories:
- Extracting "key" props in tables (you're not allowed to just spread
them in)
- Adding "key" props to autocomplete options and chips
- fixing test data that didn't contain ids
don't use `act` from `react-dom`. Instead, use act from `react`
directly, as advised by the deprecation notice.
This PR fixes all of the deprecated import warnings, updates some
testing libraries we use (and tests), and fixes one or two other
warnings.
Tracking events for
1. Onboarding started/project created
2. Onboarding finishes
3. API token generated
4. Sdk example clicked
Not tracking events that can happen multiple times and results are
skewed
1. Moving between onboarding steps
1. Now the dialog will not close when SDK got connected
2. It will start to show the suggested production code. ( this will be
attached in next PR)
3. Also, it has connected indicator on the right
4. Back button is removed in this stage.
![image](https://github.com/user-attachments/assets/c7290e0f-8fa7-4382-a91d-7206e32d81ae)
---------
Co-authored-by: Tymoteusz Czech <2625371+Tymek@users.noreply.github.com>
Allow you to edit default strategies in the UI if you have the
update_project or project_default_strategy_write permissions. These are
the same permissions that we use in the API.
Previously, we used the update_feature_strategy permission here, but
that one is intended to be used for updating strategies belonging to
actual flags.
One of the trickier bits here is that we use the `StrategyVariants`
component, which previously had baked in the permission required
(update_feature_environment_variants). Because the permissions are
different for the default strategy, I updated the component to make it
configurable, but for the default to be the old permission (so that
other uses aren't affected).
Previously, you needed read access specifically to see default
strategies. So even if you could write default strategies, you
couldn't access them in the UI without the read permission too.
This changes it so that you can see default strategies if you have
write permission.