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Adds a frontend test for AdvancedPlaygroundResultsTable
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
https://linear.app/unleash/issue/2-1137/roles-unification-on-the-ui
Root and project roles should be managed in a similar manner, which
means using the same roles route and tab for both.
Additionally, this includes a big revamp to the project roles to align
them more closely with the modern and standardized custom root roles
that were recently developed. They mostly use the same components.
There are still more things we want to improve and unify, but we've left
some of that out of this PR due to PR size concerns.
https://linear.app/unleash/issue/2-1135/address-3975-pr-comments-by-refactoring-some-of-the-new-custom-root
This pull request addresses the majority of the comments raised in issue
#3975 and lays the groundwork for unifying roles. The idea is for
project roles to also be managed in the "Roles" tab, and several
components, such as `RoleForm` and the `useRoleForm` can potentially be
reused.
I'll leave the further investigation and implementation of unifying
roles to be addressed in a separate task.
As a mostly unrelated UI fix, this also adds an arrow to the tooltip in
the `RoleBadge` component.
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Implements the Advanced Playground Table
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[1-1007](https://linear.app/unleash/issue/1-1007/env-aware-results-table)
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![Screenshot 2023-06-14 at 15 04
08](https://github.com/Unleash/unleash/assets/104830839/2f76d6f5-f92b-4586-bb4b-265f26eeb836)
---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
## About the changes
Implements custom root roles, encompassing a lot of different areas of
the project, and slightly refactoring the current roles logic. It
includes quite a clean up.
This feature itself is behind a flag: `customRootRoles`
This feature covers root roles in:
- Users;
- Service Accounts;
- Groups;
Apologies in advance. I may have gotten a bit carried away 🙈
### Roles
We now have a new admin tab called "Roles" where we can see all root
roles and manage custom ones. We are not allowed to edit or remove
*predefined* roles.
![image](https://github.com/Unleash/unleash/assets/14320932/1ad8695c-8c3f-440d-ac32-39746720d588)
This meant slightly pushing away the existing roles to `project-roles`
instead. One idea we want to explore in the future is to unify both
types of roles in the UI instead of having 2 separate tabs. This
includes modernizing project roles to fit more into our current design
and decisions.
Hovering the permissions cell expands detailed information about the
role:
![image](https://github.com/Unleash/unleash/assets/14320932/81c4aae7-8b4d-4cb4-92d1-8f1bc3ef1f2a)
### Create and edit role
Here's how the role form looks like (create / edit):
![image](https://github.com/Unleash/unleash/assets/14320932/85baec29-bb10-48c5-a207-b3e9a8de838a)
Here I categorized permissions so it's easier to visualize and manage
from a UX perspective.
I'm using the same endpoint as before. I tried to unify the logic and
get rid of the `projectRole` specific hooks. What distinguishes custom
root roles from custom project roles is the extra `root-custom` type we
see on the payload. By default we assume `custom` (custom project role)
instead, which should help in terms of backwards compatibility.
### Delete role
When we delete a custom role we try to help the end user make an
informed decision by listing all the entities which currently use this
custom root role:
![image](https://github.com/Unleash/unleash/assets/14320932/352ed529-76be-47a8-88da-5e924fb191d4)
~~As mentioned in the screenshot, when deleting a custom role, we demote
all entities associated with it to the predefined `Viewer` role.~~
**EDIT**: Apparently we currently block this from the API
(access-service deleteRole) with a message:
![image](https://github.com/Unleash/unleash/assets/14320932/82a8e50f-8dc5-4c18-a2ba-54e2ae91b91c)
What should the correct behavior be?
### Role selector
I added a new easy-to-use role selector component that is present in:
- Users
![image](https://github.com/Unleash/unleash/assets/14320932/76953139-7fb6-437e-b3fa-ace1d9187674)
- Service Accounts
![image](https://github.com/Unleash/unleash/assets/14320932/2b80bd55-9abb-4883-b715-15650ae752ea)
- Groups
![image](https://github.com/Unleash/unleash/assets/14320932/ab438f7c-2245-4779-b157-2da1689fe402)
### Role description
I also added a new role description component that you can see below the
dropdown in the selector component, but it's also used to better
describe each role in the respective tables:
![image](https://github.com/Unleash/unleash/assets/14320932/a3eecac1-2a34-4500-a68c-e3f62ebfa782)
I'm not listing all the permissions of predefined roles. Those simply
show the description in the tooltip:
![image](https://github.com/Unleash/unleash/assets/14320932/7e5b2948-45f0-4472-8311-bf533409ba6c)
### Role badge
Groups is a bit different, since it uses a list of cards, so I added yet
another component - Role badge:
![image](https://github.com/Unleash/unleash/assets/14320932/1d62c3db-072a-4c97-b86f-1d8ebdd3523e)
I'm using this same component on the profile tab:
![image](https://github.com/Unleash/unleash/assets/14320932/214272db-a828-444e-8846-4f39b9456bc6)
## Discussion points
- Are we being defensive enough with the use of the flag? Should we
cover more?
- Are we breaking backwards compatibility in any way?
- What should we do when removing a role? Block or demote?
- Maybe some existing permission-related issues will surface with this
change: Are we being specific enough with our permissions? A lot of
places are simply checking for `ADMIN`;
- We may want to get rid of the API roles coupling we have with the
users and SAs and instead use the new hooks (e.g. `useRoles`)
explicitly;
- We should update the docs;
- Maybe we could allow the user to add a custom role directly from the
role selector component;
---------
Co-authored-by: Gastón Fournier <gaston@getunleash.io>
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Fixes `simple` tag type still visible in dropdown even after deleted
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[1-997](https://linear.app/unleash/issue/1-997/simple-tag-type-still-visible-in-dropdown-after-deletion)
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Fixes over-validating constraint
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[1-949](https://linear.app/unleash/issue/1-949/fix-overvalidating-constraint)
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---------
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This PR removes the `disabled` state for the feature toggle env
switches.
This is what causes the lag from when you toggle the switch to when it
becomes available for actions again.
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Co-authored-by: Nuno Góis <github@nunogois.com>
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Fixes the default strategy modal.
The bug was the placement of the route component to `edit`
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https://linear.app/unleash/issue/1-965/fix-default-strategy-modal-re-render
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Accessing `/profile/change-password` directly would still allow you to
change your password on the UI when "password based login" is disabled.
This PR makes it so we show an alert in that scenario explaining why
you're not allowed to change your password.
We still allow users to change their password on the API level, but I
think that's fine. The UI should be consistent though.
![image](https://github.com/Unleash/unleash/assets/14320932/0406c773-7bc3-4519-83f8-9eddeb627e28)
Small change that makes it so that the profile page waits for the loaded
state before rendering.
E.g. Before this, there was a flash of the "change password" tab being
visible for a very short time before the auth settings loaded.
https://linear.app/unleash/issue/2-1071/prevent-users-from-disabling-password-authentication-when-there-are-no
Improves the behavior of disabling password based login by adding some
relevant information and a confirmation dialog with a warning. This felt
better than trying to disable the toggle, by still allowing the end
users to make the decision, except now it should be a properly informed
decision with confirmation.
![image](https://github.com/Unleash/unleash/assets/14320932/2ca754d8-cfa2-4fda-984d-0c34b89750f3)
- **Password based administrators**: Admin accounts that have a password
set;
- **Other administrators**: Other admin users that do not have a
password. May be SSO, but may also be users that did not set a password
yet;
- **Admin service accounts**: Service accounts that have the admin root
role. Depending on how you're using the SA this may not necessarily mean
locking yourself out of an admin account, especially if you secured its
token beforehand;
- **Admin API tokens**: Similar to the above. If you secured an admin
API token beforehand, you still have access to all features through the
API;
Each one of them link to the respective page inside Unleash (e.g. users
page, service accounts page, tokens page...);
If you try to disable and press "save", and only in that scenario, you
are presented with the following confirmation dialog:
![image](https://github.com/Unleash/unleash/assets/14320932/5ad6d105-ad47-4d31-a1df-04737aed4e00)
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Fixes a bug where default strategy would not edit
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Closes # 1-953
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Related to [linear task
1-954](https://linear.app/unleash/issue/1-954/disabling-last-strategy-in-change-request-shows-strikethrough).
This PR changes the display logic for showing titles as changed: it
previously fell back to always being `true` if there was a custom title
set for a strategy. This PR makes it so that it only shows as changed if
the title has actually changed, either from one custom title to another,
or to and from the display name.
To accommodate the last bit, it also shows display names with a
strikethrough if the strategy had no title previously, but now it does. This is consistent with how it displays the strategy name if you delete a title from a strategy.
Here's a number of different examples:
![image](https://github.com/Unleash/unleash/assets/17786332/034bcc01-8715-4052-afec-56caf7edea51)
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- Adds change request option to activate disabled strategies UI
- Fixes Disable strategy bug (onSuggestDisable)
## About the changes
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
…787)"
This reverts commit 896b63616d.
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Fixes laggy environment switch
## About the changes
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Stabilising the functions with useCallback seems necessary in the table
view
Changed the `checked` property to be dependent on `isChecked` which
wraps the value in useOptimisticUpdate hook made the most difference
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Closes
#(1-942)[https://linear.app/unleash/issue/1-942/bug-laggy-environment-toggles-in-the-ui]
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Fix for consistency
## About the changes
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Change request UI fix for `shouldActivateDisabledStrategies`
## About the changes
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Variants were not being properly handled in the `flag-resolver`: The
fact that the default value of the variant is not falsy made it so we
never asked the external flag resolver for the value.
This also moves the logic from `Variant | undefined` to `Variant` where
we use the `getDefaultVariant()` helper method to return us a [default
variant](55274e4953/src/variant.ts (L37-L42)).
This PR removes the usage of crOnVariants flag, but keeps the behaviour,
so CR are now enabled on variants.
---------
Co-authored-by: Nuno Góis <github@nunogois.com>
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- Creates a dialog when the feature has ONLY disabled strategies and the
environment in turned on
- Adds functionality to either `enable` the strategies or add the
default one (if a project specific default strategy is set, uses it)
## About the changes
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Uploading Screen Recording 2023-05-05 at 17.40.48.mov…
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
This PR revamps e2e tests, while adding a new one for the interactive
demo guide:
- Bumps Cypress from `9.7.0` to `12.11.0`;
- Bumps Cypress GH action from `v2` to `v5`;
- Makes any adjustments needed;
- Fixes a lot of issues identified with existing tests;
- Adds new `demo.spec.ts` e2e test that covers the entire demo guide
flow;
**Note:** Currently does not include `demo.spec.ts` in the GH action, as
it
[fails](https://github.com/Unleash/unleash/actions/runs/4896839575/jobs/8744137231?pr=3656)
on step 2.13 (last step of "user-specific" topic). It runs perfectly
fine locally, though.
Might be placebo, but in general tests seem less flaky now and they may
even be faster (especially when not adding the `demo` one, which would
always take a long time).
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- Removed `strategyTitle` and `strategyDisable` flags. Unified under
`strategyImprovements` flag
- Implements the default strategy UI
- Bug fixes
## About the changes
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Closes #
[1-875](https://linear.app/unleash/issue/1-875/default-strategy-frontend)
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![Screenshot 2023-05-04 at 11 21
05](https://user-images.githubusercontent.com/104830839/236149232-84601829-1327-42af-9527-5cc15196517a.png)
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
https://linear.app/unleash/issue/2-986/feedback-from-sebastian
Implements the items mentioned in the task:
- Refactors logic to track completion separately;
- When finishing a topic, jumps to the next unfinished topic it can
find;
- Shows the finish dialog when finishing a topic, as long as completion
is 100%;
- Changes the guide overlay behavior and implements the necessary
changes to adapt to light and dark mode;
- Fixes an issue where some guide dialogs would close when clicking
outside;
- Added a final "toggle" step for each topic (still needs alignment,
different task);
- Improve navigation logic to hopefully fix the feature toggle name
sorting;
![image](https://user-images.githubusercontent.com/14320932/236003007-6e441acc-f933-4eb0-93a4-4b6c15a45b96.png)
Relates to [roadmap](https://github.com/orgs/Unleash/projects/10) item:
#3537
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Fixes ImportOptions.tsx
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Co-authored-by: Prabodh Meshram <prabodh.meshram7@gmail.com>
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Adds default strategy to project environment link table
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Closes #
[1-876](https://linear.app/unleash/issue/1-876/default-strategy-backend)
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
https://linear.app/unleash/issue/2-946/explore-and-implement-options-for-user-tracking
Adds user tracking to the interactive demo, so we can measure how users
are using this feature and improve it in the feature.
## Events
- **start** - When the user starts the demo by clicking on the "Try
Unleash Demo" button;
- **finish** - When the user finishes the demo by seeing the "You
finished the demo" dialog;
- **restart** - When the user decides to restart the demo on the "You
finished the demo" dialog;
- **close** - When the user closes a demo dialog;
- **topic** - In what topic this happened (topic title, can also be
`start` if user closes on the start dialog);
- **step** - In what step this happened (step number, `1` would mean
first step);
- **start_topic** - When the user decides to start a specific topic by
clicking it in the list;
- **topic** - What topic was clicked (topic title);
- **ask_questions** - When the user decides to ask questions by clicking
the appropriate option in the top banner;
- **see_plans** - When the user decides to see the plans by clicking the
appropriate option in the top banner;
- **plan** - What plan was clicked (one of: `open_source`, `pro`,
`enterprise` or `compare_plans`);
- **open_demo_web** - User decided to open the demo website using the
link on the start dialog;
- **view_demo_link** - User decided to open the start dialog again on
the bottom of the topics list;
Relates to [roadmap](https://github.com/orgs/Unleash/projects/10) item:
#3537
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>