This PR fixes a bug where the default project would have no listed
owners. The issue was that the default project has no user owners by
default, so we didn't get a result back when looking for user owners.
Now we check whether we have any owners for that project, and if we
don't, then we return the system user as an owner instead.
This also fixes an issue for the default project where you have no roles
(because by default, you don't) by updating the schema to allow an empty
list.
This PR hooks up the owners and admins of Unleash to the UI. They'll
only be visible in cases where you have no projects.
In addition, it adds Orval schemas for the new payload properties and
updates the generating schemas to fix some minor typing issues.
Updates the instance stats endpoint with
- maxEnvironmentStrategies
- maxConstraints
- maxConstraintValues
It adds the following rows to the front end table:
- segments (already in the payload, just not used for the table before)
- API tokens (separate rows for type, + one for total) (also existed
before, but wasn't listed)
- Highest number of strategies used for a single flag in a single
environment
- Highest number of constraints used on a single strategy
- Highest number of values used for a single constraint
![image](https://github.com/user-attachments/assets/57798f8e-c466-4590-820b-15afd3729243)
This PR disables the "create feature flag" button when you've reached
the limits.
This one is a little more complex than the other UI limits, because we
also have to take into account the project feature limit. I've tried to
touch as little as possible, but I _have_ extracted the calculation of
both limits into a single hook.
This PR activates the limit for API token creation in both the global
API token window and in the project-level API token tab.
Because the same button is used in two places, I encapsulated the
fetching of flags and resource limits within the button. I can be
convinced to pass the current API token count and the limit as
arguments, but I think this is the right solution for this case.
This PR updates the Unleash UI to use the new environment limit.
As it turns out, we already had an environment limit in the UI, but it
was hardcoded (luckily, its value is the same as the new default value
🥳).
In addition to the existing places this limit was used, it also disables
the "new environment" button if you've reached the limit. Because this
limit already exists, I don't think we need a flag for it. The only
change is that you can't click a button (that should be a link!) that
takes you to a page you can't do anything on.