This PR updates the way we show deleted strategies in the CR UI. Instead
of showing just the strategy name and a diff on hover, we show the same
strategy config as we do for new and updated strategies.
This makes it easier to see what you have deleted.
In doing so, it also fixes two issues:
1. inconsistent border radius for segment changes listed. Due to an
override in `frontend/src/themes/theme.ts`, these would get a border
radius of `theme.shape.borderRadiusLarge` instead of
`theme.shape.borderRadiusMedium`. It does this by adding a class and
making the selector more specific.
2. The background was unset for the strategy rollout box and constraint
item boxes.
It looks like this:
<img width="728" alt="image"
src="https://github.com/Unleash/unleash/assets/17786332/7cba28ac-0454-444d-8cfa-f46543ccf2dc">
<img width="728" alt="image"
src="https://github.com/Unleash/unleash/assets/17786332/832be653-3def-4afc-b72f-36fcd76ad83d">
Or with more kinds of strategies:
<img width="454" alt="image"
src="https://github.com/Unleash/unleash/assets/17786332/f18e5482-7d2e-4cbd-8177-9de6dfb10307">
Note: I'm happy to isolate the color changes to a separate PR if that's
preferable.
The `FeatureToggleListTable` is nested directly within `PageContent`.
`PageContent` was cause for removing the skeleton from the table.
However, this is unnecessary because the table has its own loader that
manages the skeletons. Therefore, `PageContent` does not require a
loader.
This PR adds a 'change-request-conflict-created' event whenever someone
save a strategy update for a strategy that's used in either pending or
scheduled change requests.
Data for pending change requests will only be sent if change requests
are enabled. Data for scheduled change requests will be sent regardless.
Getting this data is somewhat involved, so I've extracted as much of the
logic into a separate file as possible.
The event re-uses the existing `change_request` metric and sends the
following data for each change request that we discover conflicts on:
```ts
{
state: ChangeRequestState,
changeRequest: string, // <unleash identifier>#<change request id>
action: 'edit-strategy',
eventType: 'conflict-created'
}
```
There's only one action for this for now, but we could expand this event
to things such as strategy deletion, feature archival, in the future.
That said, I'd be happy to take it out.
## Discussion points
### Has the strategy actually been updated?
This does not check whether a strategy has actually changed before
emitting the event, only that you save your strategy changes.
This assumes that most people will simply close the modal by
clicking/tapping outside it or using the escape key instead of pressing
save.
However, it will likely lead to some false positives. If we think that
is an issue, I would suggest adding a check that something in the
strategy has actually changed in a follow-up PR.
This PR adds uuids as ids using a symbol in order to make sure we only
use this to keep internal order in the viritual DOM. This makes us able
to have predictable mutable lists on the frontend, and makes it easy to
not pass this property along to the backend.
This PR adds undo functionality so you can restore the state of your
constraint if you make a mistake. We also amend the autosave
functionality to only apply when values are changed and you have a valid
value. See demo:
https://www.loom.com/share/da704da8aee94ac18d4caae697426802
Lots of work here, mostly because I didn't want to turn off the
`noImplicitAnyLet` lint. This PR tries its best to type all the untyped
lets biome complained about (Don't ask me how many hours that took or
how many lints that was >200...), which in the future will force test
authors to actually type their global variables setup in `beforeAll`.
---------
Co-authored-by: Gastón Fournier <gaston@getunleash.io>
This changes the two interfaces IChangeRequest and
IChangeRequestSchedule to be union types instead of interfaces. It also
extracts the constituents of those union types into proper types
themselves (so that they can be used in function type signatures etc).
It also updates the type names.
This turned out to be more work than I had imagined, but I think the end
result pays off, giving us more type safety and control.
I wanted to use just `ChangeRequest` for the IChangeRequest type, but
that caused issues due to naming collisions with the `ChangeRequest`
component that we have, causing tests to fail. I've named it
`ChangeRequestType` as a potential solution, but suggestions are
welcome.
The relevant changes are in
`frontend/src/component/changeRequest/changeRequest.types.ts`.
Everything else is updated references and some necessary refactoring to
respect the new types.
This PR makes a change to how variants work in the new setup. Variants
will now:
* Be removed if you change tab or unmount the component and it has no
name
* Moved StrategyVariants into a separate component to isolate this
change
* Add error handling around onSubmit and only trigger feedback if it's
successful