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mirror of https://github.com/Unleash/unleash.git synced 2024-12-22 19:07:54 +01:00
unleash.unleash/website/docs/reference/sdks/index.md
Christopher Kolstad ff1af03f0e
docs: add impression events as supported in the java sdk (#4213)
## What
A very small change flagging impression events as supported in the Java
SDK
2023-07-11 10:54:49 +02:00

11 KiB

title
SDK overview

In order to connect your application to Unleash you will need a client SDK (software developer kit) for your programming language and an API token. The SDK will handle connecting to the Unleash server instance and retrieving feature toggles based on your configuration. All versions of Unleash (OSS, Pro, and Enterprise) use the same client SDKs.

Unleash provides official client SDKs for a number of programming language. Additionally, our community have developed and contributed SDKs for other languages. So if you can't find your favorite language in the list of official SDKs, check out the list of clients written by our fantastic community.

Official SDKs

Server-side SDKs:

Server-side clients run on your server and communicate directly with your Unleash instance. We provide these official clients:

Client-side SDKs

Client-side SDKs can connect to the Unleash Proxy or to the Unleash front-end API, but not to the regular Unleash client API.

Server-side SDK compatibility table

The below table shows what features the various server-side SDKs support. Note that certain features make sense only for some clients due to how the programming language works or due to how the client works.

Legend:

  • : Implemented
  • : Not yet implemented, but we're looking into it
  • : Not implemented, not planned
  • N/A: Not applicable to this SDK

:::note

If you see an item marked with a that you would find useful, feel free to reach out to us (on Slack, for instance) with your use case. It may not be something we can prioritize right now, but if you'd like to contribute it back to the community, we'd love to help you build it.

:::

Capability Java Node.js Go Python Ruby .NET PHP Rust
Category: Initialization
Async initialization
Can block until synchronized
Default refresh interval 10s 15s 15s 15s 15s 30s 30s 15s
Default metrics interval 60s 60s 60s 60s 60s 60s 30s 15s
Context provider N/A N/A N/A N/A N/A
Global fallback function
Toggle Query: namePrefix
Toggle Query: tags
Toggle Query: project_name N/A
Category: Custom Headers
static
function (4.3)
Category: Built-in strategies
Standard
Gradual rollout
Gradual rollout: custom stickiness
UserID
IP
IP: CIDR syntax
Hostname
Category: Custom strategies
Basic support
Category: Strategy constraints
Basic support (IN, NOT_IN operators)
Advanced support (Semver, date, numeric and extended string operators) (introduced in) (5.1) (3.12) (3.3) (5.1) (4.2) (2.1) (1.3.1)
Category: Unleash Context
Static fields (environment, appName)
Defined fields
Custom properties
Category: isEnabled
Can take context
Override fallback value
Fallback function
Category: Variants
Basic support
Custom fallback variant
Custom weight
Custom stickiness (beta)
Category: Local backup
File based backup
Category: Usage metrics
Can disable metrics
Client registration
Basic usage metrics (yes/no)
Impression data
Category: Bootstrap (beta)
Bootstrap from file
Custom Bootstrap implementation

Community SDKs ❤️

Here's some of the fantastic work our community has done to make Unleash work in even more contexts. If you still can't find your favorite language, let us know and we'd love to help you create the client for it!

Implement your own SDK

If you can't find an SDK that fits your need, you can also develop your own SDK. To make implementation easier, check out these resources:

  • Unleash Client Specifications - Used by all official SDKs to make sure they behave correctly across different language implementations. This lets us verify that a gradual rollout to 10% of the users would affect the same users regardless of which SDK you're using.
  • Client SDK overview - A brief, overall guide of the Unleash Architecture and important aspects of the SDK role in it all.

Working offline

Once they have been initialized, all Unleash clients will continue to work perfectly well without an internet connection or in the event that the Unleash Server has an outage.

Because the SDKs and the Unleash Proxy cache their feature toggle states locally and only communicate with the Unleash server (in the case of the server-side SDKs and the Proxy) or the Proxy (in the case of front-end SDKs) at predetermined intervals, a broken connection only means that they won't get any new updates.

Unless the SDK supports bootstrapping, it will need to connect to Unleash at startup to get its initial feature toggle data set. If the SDK doesn't have a feature toggle data set available, all toggles will fall back to evaluating as disabled or as the specified default value (in SDKs that support that).

Bootstrapping

By default, all SDKs reach out to the Unleash Server at startup to fetch their toggle configuration. Additionally, some of the server-side SDKs and the Proxy (see the above compatibility table) also support bootstrapping, which allows them to get their toggle configuration from a file, the environment, or other local resources. These SDKs can work without any network connection whatsoever.

Bootstrapping is also supported by the following front-end client SDKs: