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b5de65bb8e
This change adds a wait statement before entering the name of the segment when checking for error messages that this segment name already exists. This is the same workaround that we did in https://github.com/Unleash/unleash/pull/7289, which seems to have worked. Like in that PR, using waits is still an antipattern, but it appears to be working. Maybe it’s time to look more deeply at why it happens? Why isn’t the field ready to receive input even though it’s on the page? Is it mui’s fault or ours?
40 lines
1.2 KiB
TypeScript
40 lines
1.2 KiB
TypeScript
///<reference path="../../global.d.ts" />
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describe('segments', () => {
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const randomId = String(Math.random()).split('.')[1];
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const segmentName = `unleash-e2e-${randomId}`;
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let segmentId: string;
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before(() => {
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cy.runBefore();
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});
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beforeEach(() => {
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cy.login_UI();
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cy.visit('/segments');
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if (document.querySelector("[data-testid='CLOSE_SPLASH']")) {
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cy.get("[data-testid='CLOSE_SPLASH']").click();
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}
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});
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it('can create a segment', () => {
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cy.createSegment_UI(segmentName);
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cy.contains(segmentName);
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});
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it('gives an error if a segment exists with the same name', () => {
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cy.get("[data-testid='NAVIGATE_TO_CREATE_SEGMENT']").click();
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cy.wait(500);
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cy.get("[data-testid='SEGMENT_NAME_ID']").type(segmentName);
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cy.get("[data-testid='SEGMENT_NEXT_BTN_ID']").should('be.disabled');
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cy.get("[data-testid='INPUT_ERROR_TEXT']").contains(
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'Segment name already exists',
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);
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});
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it('can delete a segment', () => {
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cy.deleteSegment_UI(segmentName, segmentId);
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cy.contains(segmentName).should('not.exist');
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});
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});
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