This PR fixes a couple of issues with the pagination bar:
* Fixes an issue where padding bottom would be broken due to disabling
padding on the parent container
* Remove padding on the entire table to create more space and remove
header bar border radius as per discussion with @nicolaesocaciu
This PR makes changes to how the project overview skeleton screen works.
Important changes:
- Add skeleton screens to missing elements, creating a more
comprehensive loading screen
- Split the page into different loading sections, so that we can load
the table when we fetch the next page without affecting the rest of the
page.
https://www.loom.com/share/e5d30dc897ac488ea80cfae11ffab646
Next steps:
* Hide bar if total is less than 25
* Add FE testing
https://linear.app/unleash/issue/SR-169/ticket-1107-project-feature-flag-limit-is-not-correctly-updatedFixes#5315, an issue where it would not be possible to set an empty
flag limit.
This also fixes the UI behavior: Before, when the flag limit field was
emptied, it would disappear from the UI.
I'm a bit unsure of the original intent of the `(data.defaultStickiness
!== undefined || data.featureLimit !== undefined)` condition. We're in
an update method, triggered by a PUT endpoint - I think it's safe to
assume that we'll always want to set these values to whatever they come
as, we just need to convert them to `null` in case they are not present
(i.e. `undefined`).
This PR reduces the overhead of making API calls on pages with heavy
renders. We forego loading states and default error handling in favor of
more speed by avoiding triggering multiple re-renders from the API call.
In ActionsCell.tsx file, 'Copy' with FileCopy icon is changed to 'Clone'
with 'LibraryAdd' icon as this feature is used to clone a new feature
from existing one. Upon copying the icon and text will change to 'Check'
icon with 'Copied!' for one sec and closes automatically.
To prepare for 5.6 GA,
I've done a find through both Frontend and Backend here to remove the
usages of the flag. Seems like the flag was only in use in the frontend.
@nunogois can you confirm?
We love all open-source Unleash users. in 2022 we built the [segment
capability](https://docs.getunleash.io/reference/segments) (v4.13) as an
enterprise feature, simplify life for our customers.
Now it is time to contribute it to the world 🌏
---------
Co-authored-by: Thomas Heartman <thomas@getunleash.io>
This PR adds plausible metrics for feature naming patterns. The changes
are tracked whenever the form is submitted and the naming pattern has
changed. We track three different actions:
- added :: if there was no pattern before and now there is one
- removed :: if there was a pattern before and now there is none
- changed :: if there was a pattern before and now there is a different
one
The corresponding event type has been created in plausible.
This PR simplifies the flag naming tooltip considerably. It now only
contains an example of a pattern and what it will match. It also updates
the link in the form section description to point directly to a regex
cheat sheet instead of a general regex reference document.
There's a few reasons for doing this:
1. The text preceding the input already explains what the pattern does
and explains that it is a regex.
2. The text preceding the input also contains a link to a regex cheat
sheet (which is arguably a better place to explain regexes than a
tooltip).
3. The tooltip was very long. While a lot of the information there was
useful, it would also be hard to use. Imagine a user checking the
tooltip, scrolling all the way down, but accidentally moving the mouse a
bit and the tooltip disappearing. They would have to scroll all the way
down again. Or maybe they need to remember what it was they just looked
at. It would be more useful to have the information on a separate page.
4. The tooltip is not accessible by keyboard. This means that users who
use a keyboard to navigate the UI would not be able to scroll or
otherwise navigate the tooltip, potentially leaving them in the dark.
![image](https://github.com/Unleash/unleash/assets/17786332/88a74ad9-181a-44ba-9eb9-4818c081442f)
This PR adds:
* Generated types for useProjectDoraMetrics
* Mobile enhancements
* Tooltips
---------
Co-authored-by: Thomas Heartman <thomas@getunleash.ai>
This PR updates the UI to reflect the changes to the implicit ^ and $
that we now add. The changes are:
1. Show input adornments for ^ and $ when you create a pattern.
2. Mention that ^ and $ are added implicitly in description.
3. Checks the example you provide against the pattern with added ^ and $
+ adds a test for that.
Points 1 and 2:
![image](https://github.com/Unleash/unleash/assets/17786332/88c610b4-444b-4a83-a50a-4b7639614a86)
## Discussion point:
I have not touched the information about the pattern yet as the PR that
updates that is still in review (#4656), but it would be prudent to also
update that info to make it clearer. I can address that in a follow-up
PR.
While having a pattern when you have no example doesn't make a lot of
sense, it's a problem that you can't delete the example after deleting
the pattern: you previously had to remove the example before the
pattern.
This PR fixes that by always allowing you to update the example, even if
there is no pattern. Our server doesn't currently accept submitting an
example with no pattern, but we could allow that if we want to (and
probably just discard it on the back-end).
This PR also updates the validation of the example and the regex. There
were more unhandled edge cases previously where the validation would
disappear or be wrong. This should be fixed now. The new logic is that,
whenever you update the either the pattern or the example, we check:
- if you have an error in your pattern, no pattern, or no example, then
delete the example error if it exists
- have a well-formed pattern and an example then check if the example
matches the pattern and add/delete an error accordingly
This does have some consequences: editing the pattern can render your
example invalid. You'll also get immediate feedback instead of when you
switch focus. I think this is often a bad pattern (giving the user too
much negative feedback), but in terms of working with regexes, I think
it might be a good thing. We also give immediate feedback today, so I
don't think this is a regression.
Any thoughts are welcome.
This PR adds a feature naming pattern description to the project form.
It's rendered as a multi-line input field. The description is also
stored in the db.
This adapts most of @andreas-unleash's PR #4599 with some minor changes
(using description instead of prompt). Actually displaying this data to
the users will come in a later PR.
![image](https://github.com/Unleash/unleash/assets/17786332/b96d2dbb-2b90-4adf-bc83-cdc534c507ea)
Does what it says on the tin, should help with cleaning up
https://github.com/Unleash/unleash/pull/4512 and respective schema
changes.
---------
Co-authored-by: Gastón Fournier <gaston@getunleash.io>
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## About the changes
When archiving or reviving feature toggles, when toggles disappear from
table, actions bar should also disappear.
<!-- Does it close an issue? Multiple? -->
Closes
https://linear.app/unleash/issue/1-1293/bulk-revive-modal-doesnt-go-away
Adds a first iteration of feature flag naming patterns. Currently behind a flag.
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Co-authored-by: Thomas Heartman <thomas@getunleash.io>
Co-authored-by: andreas-unleash <andreas@getunleash.ai>
Co-authored-by: Thomas Heartman <thomas@getunleash.ai>
https://linear.app/unleash/issue/2-1128/change-the-api-to-support-adding-multiple-roles-to-a-usergroup-on-ahttps://linear.app/unleash/issue/2-1125/be-able-to-fetch-all-roles-for-a-user-in-a-projecthttps://linear.app/unleash/issue/2-1127/adapt-the-ui-to-be-able-to-do-a-multi-select-on-role-permissions-for
- Allows assigning project roles to groups with root roles
- Implements new methods that support assigning, editing, removing and
retrieving multiple project roles in project access, along with other
auxiliary methods
- Adds new events for updating and removing assigned roles
- Adapts `useProjectApi` to new methods that use new endpoints that
support multiple roles
- Adds the `multipleRoles` feature flag that controls the possibility of
selecting multiple roles on the UI
- Adapts `ProjectAccessAssign` to support multiple role, using the new
methods
- Adds a new `MultipleRoleSelect` component that allows you to select
multiple roles based on the `RoleSelect` component
- Adapts the `RoleCell` component to support either a single role or
multiple roles
- Updates the `access.spec.ts` Cypress e2e test to reflect our new logic
- Updates `access-service.e2e.test.ts` with tests covering the multiple
roles logic and covering some corner cases
- Updates `project-service.e2e.test.ts` to adapt to the new logic,
adding a test that covers adding access with `[roles], [groups],
[users]`
- Misc refactors and boy scouting
![image](https://github.com/Unleash/unleash/assets/14320932/d1cc7626-9387-4ab8-9860-cd293a0d4f62)
---------
Co-authored-by: David Leek <david@getunleash.io>
Co-authored-by: Mateusz Kwasniewski <kwasniewski.mateusz@gmail.com>
Co-authored-by: Nuno Góis <github@nunogois.com>
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## About the changes
Unit tests for the default strategy and fallback strategy
### Important files
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## Discussion points
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https://linear.app/unleash/issue/2-1171/refactor-custom-root-roles-with-correct-plan-assumptions
This cleans up the hotfix `RoleSelect2` component and makes `RoleSelect`
take in a `roles` prop from the parent component.
This also simplifies the role hooks again to assume Enterprise plan by
default. This means, however, that we must ensure that we only call
these hooks in Enterprise features or, if we do call them in other
plans, that we provide a graceful fallback for non-Enterprise.
Non-Enterprise instances do not have this endpoint, and so they are
currently grabbing role information from e.g. `useUsers` and
`useServiceAccounts`.
I'm not sure how I feel about this. Roles are an overarching concept of
Unleash. To me, having to be extremely conscious about the exact
scenario in which you're using such a hook feels like a trap, instead of
"I need roles, so I'll grab the `useRoles` hook and not think much about
it". I also don't like the way `roles` are currently tied to the users,
service accounts, project access, (...) instead of being its own thing.
This could be solved by a `RoleController` exposing the GET endpoints in
OSS, since all of the logic we need for this use-case lives there
anyways. This would then be overridden with the Enterprise-specific
controller when wrapped. This way we could assume the endpoint is always
there, no matter the plan.
This is just an idea and not something I explored in the PR. For now I'm
just focusing on leaving this feature in a sane state.
Tested this manually on `Pro` and `Enterprise` and I believe everything
is acting the way we intend, but would love some extra eyes.
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Remove strategy improvements flag
## About the changes
<!-- Describe the changes introduced. What are they and why are they
being introduced? Feel free to also add screenshots or steps to view the
changes if they're visual. -->
<!-- Does it close an issue? Multiple? -->
Closes #
[1-1048](https://linear.app/unleash/issue/1-1048/remove-strategyimprovements-flag)
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### Important files
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## Discussion points
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
## About the changes
This PR enables or disables create API token button based on the
permissions.
**Note:** the button is only displayed if you have READ permissions on
some API token. This is a minor limitation as having CREATE permissions
should also grant READ permissions, but right now this is up to the user
to set up the custom role with the correct permissions
**Note 2:** Project-specific API tokens are also ruled by the
project-specific permission to create API tokens in a project (just
having the root permissions to create a client token or frontend token
does not grant access to create a project-specific API token). The
permissions to access the creation of a project-specific API token then
rely on the root permissions to allow the user to create either a client
token or a frontend token.
---------
Co-authored-by: David Leek <david@getunleash.io>
## About the changes
Implements custom root roles, encompassing a lot of different areas of
the project, and slightly refactoring the current roles logic. It
includes quite a clean up.
This feature itself is behind a flag: `customRootRoles`
This feature covers root roles in:
- Users;
- Service Accounts;
- Groups;
Apologies in advance. I may have gotten a bit carried away 🙈
### Roles
We now have a new admin tab called "Roles" where we can see all root
roles and manage custom ones. We are not allowed to edit or remove
*predefined* roles.
![image](https://github.com/Unleash/unleash/assets/14320932/1ad8695c-8c3f-440d-ac32-39746720d588)
This meant slightly pushing away the existing roles to `project-roles`
instead. One idea we want to explore in the future is to unify both
types of roles in the UI instead of having 2 separate tabs. This
includes modernizing project roles to fit more into our current design
and decisions.
Hovering the permissions cell expands detailed information about the
role:
![image](https://github.com/Unleash/unleash/assets/14320932/81c4aae7-8b4d-4cb4-92d1-8f1bc3ef1f2a)
### Create and edit role
Here's how the role form looks like (create / edit):
![image](https://github.com/Unleash/unleash/assets/14320932/85baec29-bb10-48c5-a207-b3e9a8de838a)
Here I categorized permissions so it's easier to visualize and manage
from a UX perspective.
I'm using the same endpoint as before. I tried to unify the logic and
get rid of the `projectRole` specific hooks. What distinguishes custom
root roles from custom project roles is the extra `root-custom` type we
see on the payload. By default we assume `custom` (custom project role)
instead, which should help in terms of backwards compatibility.
### Delete role
When we delete a custom role we try to help the end user make an
informed decision by listing all the entities which currently use this
custom root role:
![image](https://github.com/Unleash/unleash/assets/14320932/352ed529-76be-47a8-88da-5e924fb191d4)
~~As mentioned in the screenshot, when deleting a custom role, we demote
all entities associated with it to the predefined `Viewer` role.~~
**EDIT**: Apparently we currently block this from the API
(access-service deleteRole) with a message:
![image](https://github.com/Unleash/unleash/assets/14320932/82a8e50f-8dc5-4c18-a2ba-54e2ae91b91c)
What should the correct behavior be?
### Role selector
I added a new easy-to-use role selector component that is present in:
- Users
![image](https://github.com/Unleash/unleash/assets/14320932/76953139-7fb6-437e-b3fa-ace1d9187674)
- Service Accounts
![image](https://github.com/Unleash/unleash/assets/14320932/2b80bd55-9abb-4883-b715-15650ae752ea)
- Groups
![image](https://github.com/Unleash/unleash/assets/14320932/ab438f7c-2245-4779-b157-2da1689fe402)
### Role description
I also added a new role description component that you can see below the
dropdown in the selector component, but it's also used to better
describe each role in the respective tables:
![image](https://github.com/Unleash/unleash/assets/14320932/a3eecac1-2a34-4500-a68c-e3f62ebfa782)
I'm not listing all the permissions of predefined roles. Those simply
show the description in the tooltip:
![image](https://github.com/Unleash/unleash/assets/14320932/7e5b2948-45f0-4472-8311-bf533409ba6c)
### Role badge
Groups is a bit different, since it uses a list of cards, so I added yet
another component - Role badge:
![image](https://github.com/Unleash/unleash/assets/14320932/1d62c3db-072a-4c97-b86f-1d8ebdd3523e)
I'm using this same component on the profile tab:
![image](https://github.com/Unleash/unleash/assets/14320932/214272db-a828-444e-8846-4f39b9456bc6)
## Discussion points
- Are we being defensive enough with the use of the flag? Should we
cover more?
- Are we breaking backwards compatibility in any way?
- What should we do when removing a role? Block or demote?
- Maybe some existing permission-related issues will surface with this
change: Are we being specific enough with our permissions? A lot of
places are simply checking for `ADMIN`;
- We may want to get rid of the API roles coupling we have with the
users and SAs and instead use the new hooks (e.g. `useRoles`)
explicitly;
- We should update the docs;
- Maybe we could allow the user to add a custom role directly from the
role selector component;
---------
Co-authored-by: Gastón Fournier <gaston@getunleash.io>
This PR removes the `disabled` state for the feature toggle env
switches.
This is what causes the lag from when you toggle the switch to when it
becomes available for actions again.
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Co-authored-by: Nuno Góis <github@nunogois.com>
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Fixes the default strategy modal.
The bug was the placement of the route component to `edit`
## About the changes
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being introduced? Feel free to also add screenshots or steps to view the
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Closes #
https://linear.app/unleash/issue/1-965/fix-default-strategy-modal-re-render
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Fixes a bug where default strategy would not edit
## About the changes
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Closes # 1-953
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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- Adds change request option to activate disabled strategies UI
- Fixes Disable strategy bug (onSuggestDisable)
## About the changes
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being introduced? Feel free to also add screenshots or steps to view the
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Closes #
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
…787)"
This reverts commit 896b63616d.
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Fixes laggy environment switch
## About the changes
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Stabilising the functions with useCallback seems necessary in the table
view
Changed the `checked` property to be dependent on `isChecked` which
wraps the value in useOptimisticUpdate hook made the most difference
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Closes
#(1-942)[https://linear.app/unleash/issue/1-942/bug-laggy-environment-toggles-in-the-ui]
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Fix for consistency
## About the changes
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Change request UI fix for `shouldActivateDisabledStrategies`
## About the changes
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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- Creates a dialog when the feature has ONLY disabled strategies and the
environment in turned on
- Adds functionality to either `enable` the strategies or add the
default one (if a project specific default strategy is set, uses it)
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Uploading Screen Recording 2023-05-05 at 17.40.48.mov…
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- Removed `strategyTitle` and `strategyDisable` flags. Unified under
`strategyImprovements` flag
- Implements the default strategy UI
- Bug fixes
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[1-875](https://linear.app/unleash/issue/1-875/default-strategy-frontend)
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Fixes ImportOptions.tsx
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Co-authored-by: Prabodh Meshram <prabodh.meshram7@gmail.com>
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Adds default strategy to project environment link table
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[1-876](https://linear.app/unleash/issue/1-876/default-strategy-backend)
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
feat: adds a way to specify a root role on a group, which will cause any user entering into that group to take on the permissions of that root role
Co-authored-by: Nuno Góis <github@nunogois.com>
Adds proper typescript support.
Created reusable commands
Added README for cypress test
Refactored tests
Fixed bugs as I found them.
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Remove `showProjectApiAccess` flag
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This PR removes the check for deprecated environments when validating
api token environment.
Unifies global and project level tokens allow selection of deprecated
environments when creating an api token
Adds 'deprecated' to the EnvironmentSelector when appropriate
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Makes the api token environment selector accept options to allow
different environment to be passed in according to the use case ie use
all envs when creating api tokens and use project envs when creating
project scoped tokens
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Closes [#
1-811](https://linear.app/unleash/issue/1-811/change-environment-dropdown-to-show-all-environments-enabled-for-the)
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This change does two things:
- Adds project collaboration mode docs to the sidebar
- Fixes a casing inconsistency in the collaboration mode tooltip:
previously, one of the explanations started with a lowercase character
and the other with an uppercase character. Now they both start with
lowercase characters.
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Adds plausible tracking when default project stickiness is changed
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## About the changes
Creating the first version of the Dark theme
Refactor: colors variables
Refactor: use theme variable instead
- this change will help us to use MuiCssBaseline, and we can use classes
directly for easy customization when we can't identify MUI classes
Refactor: adjusting some files components
- i’ve touched also the structure of some files, not only the colors
variables (but only to adjust the style, not functionality)
Fix: dark mode persistence on refresh (by Nuno)
Feat: dark mode sees light logos, and light mode sees dark logos (by
Nuno)
---------
Co-authored-by: Nuno Góis <github@nunogois.com>
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This PR removes the call the setDefaultProjectStickiness from
EditProject.
The value is part of the payload for the project
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Small fix that reverts
https://github.com/Unleash/unleash/pull/3335/files#r1138829014 - Turns
out it wasn't totally harmless and broke some modals that had more than
100% height and no overflow.
This approach maintains the original logic and adds a new prop for the
segment forms to make them proper modals when used in the project
context.
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This PR changes how we calculate average time to production. Instead of
calculating fleeting 30 day windows and calculating the past and current
window, we now calculate a flat average across the entire project life.
This is less error prone as each feature will be tied to the earliest
time it was turned on in a production environment.
This PR fixes an issue where permissions would not allow you to create
an API token in the new project API management view. In addition, it
fixes an issue where if you missed the permission to read API tokens,
you would be blocked from creating one as well.
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This PR replaces localStorage with api calls for getting/setting project
scoped stickiness
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Project scoped stickiness
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Adds `projectScopedStickiness` flag to experimental.ts
Refactor Stickiness select for reusability
Modify FlexibleStrategy to respect the setting.
Modify EnvironmentVariantModal to respect the setting
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[1-743](https://linear.app/unleash/issue/1-743/add-cypress-test-for-notifications-happy-path)
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## About the changes
Refactoring the colors for the light theme to be much easier to continue
with dark mode
This is the first step to finish dark mode
https://linear.app/unleash/project/[low][s][alpha]-dark-mode-in-unleash-admin-ui-31b407d13c4b/1
This PR uses `main-theme` as a placeholder for `dark-theme` for now due
to the new changes. Still need to set the correct values here.
---------
Co-authored-by: Nuno Góis <github@nunogois.com>
This PR decouples the forms for creating API tokens and project level
API tokens. The point of having a hook that provides the functionality
for the form is that we can create specific forms that take care of
implementing the logic needed for that form instead of having one form
serving multiple use cases.
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Define and implements Project api token permissions
Assign permissions to existing roles
Adjust UI to support them
Adjust BE to implement
---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Co-authored-by: Fredrik Strand Oseberg <fredrik.no@gmail.com>
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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[1-612](https://linear.app/unleash/issue/1-612/first-iteration-of-project-token-management)
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Add Tag dialog redesign to allow batch add
Some Refactoring
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Closes
[1-611](https://linear.app/unleash/issue/1-611/create-a-auto-complete-component-for-tags)
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https://user-images.githubusercontent.com/104830839/216286897-4e392822-57c2-4e50-a5d8-e89d006b3fa5.mov
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
ProjectMemberWidget live data
Styling fixes.
Refactored toggle type widget
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
![Screenshot 2023-01-27 at 15 36
49](https://user-images.githubusercontent.com/104830839/215104757-8989591e-4c20-496c-9a69-93c8cd58172f.png)
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- Initial separation on project members into it's own component
- Styling fixes
- Hide new ToggleTypesWidget behind a flag
Members widget:
https://linear.app/unleash/issue/1-586/project-overview-members-widget
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Implements ToggleTypeWidget
Refactored HealthWidget to it's own component
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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![Screenshot 2023-01-25 at 11 38
07](https://user-images.githubusercontent.com/104830839/214531944-c7007192-e93f-48fc-8ee1-f44930f873d2.png)
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
## About the changes
Add warnings when we detect something might be wrong with the customer
configuration, in particular with regard to variants configuration
## Rationale
Moving from variants per feature to variants per environment will allow
users to have fine-grained permissions and more control over variants on
different environments: #2254
But because this requires an additional step of copying variants to
other environments, we identified the potential risk of users forgetting
to follow this step. To keep them informed about this, we're introducing
a warning sign after a toggle is enabled when we detect that:
1. The environment is enabled without variants
2. Other enabled environments have variants
This situation would be a problem if you rely on `getVariant` method
from the SDK, because without variants you'll receive the default
variant. Probably, not what you'd expect after enabling the toggle, but
there are situations where this might be correct. Because of the latter,
we thought that adding a warning and letting the user handle the
situation was the best solution.
## UI sketches
![image
(6)](https://user-images.githubusercontent.com/455064/213676353-112639f0-7781-42c0-8c9d-8c7eba316bae.png)
![Screenshot from 2023-01-19
08-55-10](https://user-images.githubusercontent.com/455064/213664639-7b11ff4b-048a-4a36-aa71-7df2f889adff.png)
Co-authored-by: Nuno Góis <github@nunogois.com>
https://linear.app/unleash/issue/2-563/fix-issue-with-useconditionallyhiddencolumns-and-react-table
It seems like we should add `autoResetHiddenColumns: false` to
`useTable` whenever we use `useConditionallyHiddenColumns`.
Basically the thought is that, if we're controlling column visibility in
our own way, we should not want other things to change that state
unpredictably, otherwise this may make React go _brrrrrr_. And it can be
very hard to pinpoint what exactly may be causing React to go _brrrrrr_.
![image](https://user-images.githubusercontent.com/14320932/211332339-95918c5c-e3ea-40e9-b8b4-756a798a4702.png)
First detected this issue apparently randomly while developing the new
SA table. Around 10-20 page refreshes would eventually trigger it. Was
not easy to find, but hopefully this fixes it permanently. At least I
haven't been able to reproduce it since. Maybe someone has a better idea
of where the issue could be or if this is a pretty good guess. Doesn't
seem like this change hurts us anyways.
I love React, `useEffect` and these very to-the-point error messages.
Very fun and productive.
Reference: https://react-table-v7.tanstack.com/docs/api/useTable
https://linear.app/unleash/issue/2-514/fix-issues-with-conditionally-hidden-table-columns
This upgrades the old `useHiddenColumns` to a new
`useConditionallyHiddenColumns`. This implementation covers some issues
and edge cases, and should hopefully be the standard way of achieving
responsive visibility for table columns from now on.
Some of these issues included incorrectly showing/hiding table columns,
whether when resizing the window or at page load, even when the proper
conditions were met to toggle their visibility.
This PR adapts the tables that were already using `useHiddenColumns` to
use the new approach.
I'll create a new PR after this one to adapt our other existing tables
to use this new approach as well.
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Favorite UI improvements
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Disable change requests for Pro and oss
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Co-authored-by: Tymoteusz Czech <2625371+Tymek@users.noreply.github.com>
Co-authored-by: Nuno Góis <github@nunogois.com>
Fixes an issue where `PermissionSwitch` would not update because we
passed in environmentId and the UPDATE_PROJECT permission is only
project specific. Also fixes an issue where hasAccess didn't take in
projectId for UPDATE_PROJECT which is a project specific permission.
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Add pro feature icon to oss projects.
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Fix using projectId on redirect.
Fix: only redirect to project(s) on app load
## About the changes
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
This PR introduces a soft landing page to the last viewed project or to
the project list (if there is more than 1 project)
Changes:
- Replaced clearing of `storage` with clearing `cache` in logout.ts ::
REVERTED
- Root redirects to `projects` instead of `features`
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
## What
This (admittedly massive) PR updates the "physical" documentation
structure and fixes url inconsistencies and SEO problems reported by
marketing. The main points are:
- remove or move directories : advanced, user_guide, deploy, api
- move the files contained within to the appropriate one of topics,
how-to, tutorials, or reference
- update internal doc links and product links to the content
- create client-side redirects for all the urls that have changed.
A number of the files have been renamed in small ways to better match
their url and to make them easier to find. Additionally, the top-level
api directory has been moved to /reference/api/legacy/unleash (see the
discussion points section for more on this).
## Why
When moving our doc structure to diataxis a while back, we left the
"physical' files lying where they were, because it didn't matter much to
the new structure. However, that did introduce some inconsistencies with
where you place docs and how we organize them.
There's also the discrepancies in whether urls us underscores or hyphens
(which isn't necessarily the same as their file name), which has been
annoying me for a while, but now has also been raised by marketing as an
issue in terms of SEO.
## Discussion points
The old, hand-written API docs have been moved from /api to
/reference/api/legacy/unleash. There _is_ a /reference/api/unleash
directory, but this is being populated by the OpenAPI plugin, and mixing
those could only cause trouble. However, I'm unsure about putting
/legacy/ in the title, because the API isn't legacy, the docs are. Maybe
we could use another path? Like /old-docs/ or something? I'd appreciate
some input on this.
This PR adds implements the frontend and migrations part of multiple
reviewers.
2 UI parts:
1. Configuration to add the count of required approvals
2. Handle multiple approvers in review page.
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Integrates frontend with the change request settings backedn
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* feat: add changes to draft
* Make domain type and schema match
* Deleting change from changeset
* Add ability to merge
* Revert "Add ability to merge"
This reverts commit 504e7e796e.
* gRevert "Deleting change from changeset"
This reverts commit 2effc20378.
* Revert "Make domain type and schema match"
This reverts commit 079f46c0db.
Co-authored-by: sjaanus <sellinjaanus@gmail.com>
* feat: new user dropdown and profile page
* fix: add popup boxShadow to dark-theme
* fix: update routes snap
* refactor: move some tab specific logic into tabs component
* add useProfile hook example
* fix profile tab header (no name)
* fix: hide user popup when clicking profile link
* - add PATs to profile;
- add route logic to profile;
- refactor TimeAgoCell title;
- misc fixes and refactoring;
* add profile info to profile tab
* simplify req paths
* add PAT flag to the front-end
* fix: some UI adjustments
* change user popup buttons to links
* fix profile on front-end, add role description
* update delete PAT text
* address some PR comments
* address PR comments
* some more UI fixes and refactoring
* move password request to API hook
* fix: remove group owner concept
* fix: adapt e2e tests accordingly
* refactor users select to match improvement
* refactor: add user -> edit users
* feat: add edit users to group card actions
* add a few more UI improvements
* fix: edit group users icon
* improve loading behaviour
* fix group users refresh on card view
* improvement: create group form validation
* fix edit group, some refactoring
* fix: e2e tests, minor bugs
* fix: infinite re-renders due to useHiddenColumns useEffect array dependency
* fix re-rendering on useHiddenColumns for some tables
* refactor: validations into functions / variables
* Button for 0 groups
* Highlight name on exist
* Add hover to groups
* Change avatar size to 28px
* Add tooltip to project and fix error
* Fix tooltip
* Link to project, change to flex etc
* Reuse badges better
* Limit to max 50% width
* Refinements
* UI refinements
* Update
* Remove import
* Refinement fixes
* Refinement
* Refinement
* Refinement
* Star to star rounded
* style fixes
* Constraint card styling adjustments
* Style Fixes
* lint and fmt
* lint and fmt
* Changed the way the expandable property is evaluated to use the text.length
Co-authored-by: Tymoteusz Czech <tymek+gpg@getunleash.ai>
* feat: add user groups table
* add groups and group view
* fix top level await on mock data
* add UG flag
* create group files, refactor group cards
* add generic badge component
* adapt hooks to use endpoints
* implement basic create group
* fix: update snap
* fix: type id as string for now
* implement create group, use api, refactoring
* add stars to group owners
* refactor GroupForm.tsx to use styled components
* feat: remove group
* add edit group
* add group card actions
* feat: edit and remove group users
* add users to groups
* Initial commit
* refine project access table
* add project access group view
* Take users and groups from backend
* Add onsubmit
* new project access, assign and edit
* fix EditGroup, Group
* Finish assigning roles in project
* List assigned projects in group card
* Run prettier
* Add added column to project access table
Co-authored-by: Jaanus Sellin <jaanus@getunleash.ai>
Co-authored-by: sighphyre <liquidwicked64@gmail.com>
* refactor: expose vite dev server on local IP
* refactor: avoid relative positioning for tbody
* refactor: avoid height on tbody as well
* refactor: use row height from theme
* feat: upgrade project list search to use the new search field
* cleanup unused imports
* feat: add upgraded search to projects and applications, polish search UX
* refactor: TableSearch to new Search common component
Co-authored-by: Fredrik Strand Oseberg <fredrik.no@gmail.com>
* refactor: remove error class names from input error messages
* refactor: update error message test
* refactor: show constraint value length error earlier
* feat: persistent table query
* project overview sort query
* refactor: api methods as hook callbacks
* persitent columns in project overview
* enable new project overview
* fix: refactor feature state change in overview
* add type to sort
* update e2e tests
now takes 10% less time with use of cypress session
* prevent sort reset on features list
* fix feature toggle list loading
* fix: features table items virtualization
* project overview screen limits
* table row height in theme
* rename row index variable
* refactor: fix table header sort button focus styles
* refactor: extract FeatureNameCell component
* refactor: port health reports to react-table
* refactor: hide columns on small screens
* refactor: sort features by name
* feat: persistent table query
* project overview sort query
* refactor: api methods as hook callbacks
* persitent columns in project overview
* enable new project overview
* fix: refactor feature state change in overview
* add type to sort
* update e2e tests
now takes 10% less time with use of cypress session
* prevent sort reset on features list
* fix feature toggle list loading
* fix: update column state saving
* update local storage hook test
* fix: Block user from turning on default env in project view
* fix: Allow changing environment state for default in a project if using non OSS
Co-authored-by: Fredrik Strand Oseberg <fredrik.no@gmail.com>
* feat: show archived toggles on a project level
* Update src/component/feature/FeatureToggleList/FeatureToggleListActions/FeatureToggleListActions.tsx
Co-authored-by: Fredrik Strand Oseberg <fredrik.no@gmail.com>
* refactor: adapt code to PR comments, clarity
Co-authored-by: Fredrik Strand Oseberg <fredrik.no@gmail.com>