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Commit Graph

170 Commits

Author SHA1 Message Date
Thomas Heartman
e25fb9f7c0
chore(1-3389): new env strategy containers (#9361)
Updates the strategy list based on the new designs and moves the current
versions of the touched components into `Legacy...` files (the vast
majority of changes are that and updating imports). The relevant changes
to the components are listed in their original files.

Flag on:

![image](https://github.com/user-attachments/assets/cd49c283-6044-46d4-bcef-182cb6a1de4e)

Flag off:

![image](https://github.com/user-attachments/assets/7ef92b6d-31e5-4218-90b2-dedd5e6cc6de)

## Next steps

There's two items to review for improving these current comments (also
noted inline):
- Whether to aria-hide the "or" separator or not (I need to read up a
bit and think whether it makes sense to show that or not)
- Changing the list of strategies into an actual ordered list (`ol`).
That'd reflect the semantics better.

Next would be checking the other places we use strategy lists and then
updating those too. In doing so, I might find that some things need to
be updated, but I'll handle those when I get there.

There's also handling release plans.
2025-02-26 16:24:50 +01:00
Thomas Heartman
fd1ad5ac5b
fix: some accessibility issues (#9282)
Fixes a small number of accessibility issues that Firefox was
complaining about (and some that I noticed myself):

1. In `CommandBar.tsx`, use a `Label` element instead of aria-label. We
can hide it with the `ScreenReaderOnly` component.
2. Add an `aria-label` to the icon button in the sidebar. (side note:
should we do any fancy detection on whether it's cmd + b or ctrl+b
there? I think we do that in the command bar)
3. Update the playground guidance popper;
  i. Add an aria-label to the icon button
ii. Make the popper a `Popover` instead. This fixes a few issues: It
wasn't possible to focus or close just using the keyboard before.
Because it didn't steal focus, it also meant that it'd cover other parts
of the page. Now it traps focus so you can navigate to the close button,
and escape will also close it for you.
iii. Remove aria-describedby. Using aria-describedby on the button would
mean that the **button** is described by its content, which seems wrong.
aria-describedby should also only be used for plain strings. Complex
markups isn't supported. For that aria-details is the right way to go.
But because the popover is only rendered when it's open, the details or
describedby link will point to nothing most of the time.
iv. In doing this, there is a slight change in the popover shadow (I
couldn't find onef of our shadows that did the same thing as before),
but it matches other popovers we have, such as on the data usage tab.

Before:

![image](https://github.com/user-attachments/assets/8c2a3471-949f-4c01-b467-cde06c8980b5)

After:

![image](https://github.com/user-attachments/assets/980114c6-6552-4e75-8a6c-281b97a8af03)
2025-02-11 09:16:20 +01:00
Thomas Heartman
c4fa86b1aa
chore: make playground code editor height dynamic (#9271)
The playground code editor had a fixed height of `150px`. This works
well with the current font size, but if we're changing it, we'll end
up with too much height compared to the font size.

So instead, let's calculate the font size based on the current font
size.

Before this change (if you shrink font size):

![image](https://github.com/user-attachments/assets/cd6a5cc7-c5dc-421e-a34b-456cb1c318c7)

After this change:
 

![image](https://github.com/user-attachments/assets/b38cbc3d-7687-485f-8c36-244636b56f46)


It still looks the same with the old font size:

![image](https://github.com/user-attachments/assets/54cb69b3-4039-4422-9034-594aebc5a523)


Furthermore, this change uses `minHeight` instead of `height`, so that
if you have more JSON data, then you won't be stuck scrolling through 6
and 6 lines.

Before with lots of json:

![image](https://github.com/user-attachments/assets/8234fcd6-342c-44e7-a900-9893905c6191)


After with lots of json:

![image](https://github.com/user-attachments/assets/d77ee654-dfa5-4932-b0ed-0e6a39ca0b96)


And yes, the button doesn't respect the font size, but that's a
different task.
2025-02-10 12:36:16 +00:00
Thomas Heartman
b2c58102dd
chore(unl-204): remove uses of toast text and confetti (#8941)
As of PR #8935, we no longer support both text and title, and confetti
has been removed.

This PR:
- removes `confetti` from the toast interface
- merges `text` and `title` into `text` and updates its uses across the
codebase.
- readjusts the text where necessary.
2024-12-10 13:38:04 +00:00
Min Nyan Lin
50929c5e4a
refactor: Autocomplete component in PlaygroundCodeFieldset (#8912)
Custom context fields that have a list of allowed values, show values with autocomplete list
2024-12-04 16:07:29 +01:00
Mateusz Kwasniewski
e666f90e1e
feat: playground result count buckets (#8555) 2024-10-28 15:43:07 +01:00
Thomas Heartman
622998c62e
fix: invalid spreading of keys into table rows everywhere (#8551)
This commit fixes invalid prop spreading warnings in all the table rows
I could find through a quick search in the code base.

The issue is that you can't spread the "key" prop into a component. It
*must* be an explicit prop.

The process is the same everywhere:
1. Instead of spreading `row.getRowProps()` into the component, we
extract and split it: `const {key, ...rowProps} = row.getRowProps()`.
2. Do the same thing for cellProps.
2024-10-28 13:47:22 +01:00
Thomas Heartman
fe09ae214f
chore: fix "key" prop issues in front end tests (#8459)
Fixes all warnings about the "key" prop. The majority of the fixes fall
into one of the following categories:

- Extracting "key" props in tables (you're not allowed to just spread
them in)
- Adding "key" props to autocomplete options and chips
- fixing test data that didn't contain ids
2024-10-16 14:57:43 +02:00
Tymoteusz Czech
79fccbd8f3
refactor: ts checking conditionallyrender props (#7840)
Fix issues found by TS checking after removing ConditionallyRender
2024-08-30 13:39:11 +02:00
gitar-bot[bot]
662c7ab4dc
[Gitar] Cleaning up stale flag: changeRequestPlayground with value true (#7920) 2024-08-19 15:33:55 +02:00
Mateusz Kwasniewski
ce30c069ee
fix: playground env column spacing made bigger (#7806) 2024-08-08 11:42:52 +02:00
Mateusz Kwasniewski
ecdae7fee7
feat: playground try configuration mode (#7752) 2024-08-05 12:34:24 +02:00
Tymoteusz Czech
c37c86f7a0
fix: show api token on playground (#7753)
Fix CR condition preventing API token from showing up
2024-08-05 09:52:49 +00:00
Mateusz Kwasniewski
4c55632313
chore: generate orval types (#7742) 2024-08-02 14:55:46 +02:00
Tymoteusz Czech
43c8152515
feat: Change request preview integration (#7743)
Use API to check change request evaluation
2024-08-02 14:35:48 +02:00
Tymoteusz Czech
4b6813aa5e
Playground fields with Change request (#7724)
using `changeRequest` value from URL
2024-08-02 11:01:29 +00:00
Tymoteusz Czech
4aa3a64530
feat: UI for playground of change requests (#7721)
## About the changes
UI draft
2024-08-01 11:16:35 +02:00
Jaanus Sellin
3acb3ad2c2
feat: upgrade from react v17 to v18 (#7265)
**Upgrade to React v18 for Unleash v6. Here's why I think it's a good
time to do it:**
- Command Bar project: We've begun work on the command bar project, and
there's a fantastic library we want to use. However, it requires React
v18 support.
- Straightforward Upgrade: I took a look at the upgrade guide
https://react.dev/blog/2022/03/08/react-18-upgrade-guide and it seems
fairly straightforward. In fact, I was able to get React v18 running
with minimal changes in just 10 minutes!
- Dropping IE Support: React v18 no longer supports Internet Explorer
(IE), which is no longer supported by Microsoft as of June 15, 2022.
Upgrading to v18 in v6 would be a good way to align with this change.

TS updates:
* FC children has to be explicit:
https://stackoverflow.com/questions/71788254/react-18-typescript-children-fc
* forcing version 18 types in resolutions:
https://sentry.io/answers/type-is-not-assignable-to-type-reactnode/

Test updates:
* fixing SWR issue that we have always had but it manifests more in new
React (https://github.com/vercel/swr/issues/2373)

---------

Co-authored-by: kwasniew <kwasniewski.mateusz@gmail.com>
2024-06-11 13:59:52 +03:00
Christopher Kolstad
0db5bc193f
task: upgraded semver dependency (and biome) (#7272)
Sorry for the extra noise here, but this seems to be the biome upgrade
altering formatting slightly.
2024-06-04 15:01:43 +02:00
Mateusz Kwasniewski
7021763973
feat: explain stickiness (#7248) 2024-06-03 13:54:06 +02:00
Simon Hornby
f16f8594f5
chore: deprecate custom strategies (#7186) 2024-05-28 12:33:53 +02:00
Jaanus Sellin
b3dd460d2f
chore: rename toggle to flag #7 (#7125) 2024-05-23 13:19:49 +03:00
Jaanus Sellin
29e7c4035d
chore: rename toggle to flag #4 (#7114) 2024-05-22 16:26:22 +03:00
Jaanus Sellin
8542cafc9f
chore: rename toggle to flag #2 (#7097) 2024-05-22 08:20:11 +03:00
Thomas Heartman
6f79688e2c
feat: display removed context props in the UI (#6844)
This PR shows context warnings in the UI if they exist.

That means that if you provide invalid properties on the top level,
you'll get the result back, but we'll also tell you that we didn't take
these properties into account.

Screenie:


![image](https://github.com/Unleash/unleash/assets/17786332/06c31b15-a52f-4a22-a1ac-4f326cc34173)
2024-04-12 12:35:33 +02:00
andreas-unleash
00d3490764
fix: Project select should not expand when selecting multiple projects (#6811)
Currently when you are selecting multiple projects, the autocomplete
expands indefinitely when focused.

This fixes that behaviour by limiting the project select to 1 visible
tag (even when focused) for Insights and 3 tags for Playground (same as
it was)

Closes
[1-2276](https://linear.app/unleash/issue/1-2276/limit-the-project-select-height-or-expand-its-length)



https://github.com/Unleash/unleash/assets/104830839/bf42a06e-8d30-49df-ac5b-a4a4f2685fa9

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2024-04-10 12:34:11 +03:00
Christopher Kolstad
53354224fc
chore: Bump biome and configure husky (#6589)
Upgrades biome to 1.6.1, and updates husky pre-commit hook.

Most changes here are making type imports explicit.
2024-03-18 13:58:05 +01:00
Fredrik Strand Oseberg
f381718fd6
fix: icon imports (#6499)
Based on this article:
https://mui.com/material-ui/guides/minimizing-bundle-size/ importing
from `'@mui/icons-material'` instead of specifying the actual path to
the icon like `import Delete from '@mui/icons-material/Delete';` can be
up to six time slower. This change changes all named imports in Unleash
referencing the `@mui/icons-material` to default imports.

This reduced the amount of modules we had to process when building the
frontend from 15206 to 4746

Before:
<img width="1016" alt="Skjermbilde 2024-03-11 kl 14 19 58"
src="https://github.com/Unleash/unleash/assets/16081982/f137d24a-6557-4183-a40f-f62a33524520">

After:
<img width="1237" alt="Skjermbilde 2024-03-11 kl 14 20 32"
src="https://github.com/Unleash/unleash/assets/16081982/05a27d6a-2c3f-4409-9862-7188ab4b9c72">

Build time locally decreased by around 50%

Before:
<img width="1504" alt="Skjermbilde 2024-03-11 kl 14 31 45"
src="https://github.com/Unleash/unleash/assets/16081982/bc931559-b022-47ed-9f8f-c87401578518">


After:
<img width="1219" alt="Skjermbilde 2024-03-11 kl 14 27 00"
src="https://github.com/Unleash/unleash/assets/16081982/3c3a8d6b-576d-45c3-aa40-cc5f95d9df2b">
2024-03-12 10:56:10 +01:00
andreas-unleash
7b67f218eb
fix: Project select bug with duplicate values (#6405)
Project select fix for Executive Dashboard and Playground

Extract the select to it's own component and move to `common`
Re-use for both Dashboard and Playground
Adds the id in parenthesis when there are duplicate names

<img width="1406" alt="Screenshot 2024-03-01 at 12 04 22"
src="https://github.com/Unleash/unleash/assets/104830839/379ea11f-d627-493e-8088-a739d58fba61">
<img width="1434" alt="Screenshot 2024-03-01 at 12 36 46"
src="https://github.com/Unleash/unleash/assets/104830839/9c5cf863-002c-4630-ac3a-4a869303a308">

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2024-03-01 14:28:57 +02:00
Tymoteusz Czech
68eb3dec07
fix: upgrade unleash-client to v5.3.0 (#5800) 2024-01-24 09:12:07 +01:00
renovate[bot]
f61750a755
chore(deps): update dependency debounce to v2 (#5901)
[![Mend
Renovate](https://app.renovatebot.com/images/banner.svg)](https://renovatebot.com)

This PR contains the following updates:

| Package | Change | Age | Adoption | Passing | Confidence |
|---|---|---|---|---|---|
| [debounce](https://togithub.com/sindresorhus/debounce) | [`1.2.1` ->
`2.0.0`](https://renovatebot.com/diffs/npm/debounce/1.2.1/2.0.0) |
[![age](https://developer.mend.io/api/mc/badges/age/npm/debounce/2.0.0?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|
[![adoption](https://developer.mend.io/api/mc/badges/adoption/npm/debounce/2.0.0?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|
[![passing](https://developer.mend.io/api/mc/badges/compatibility/npm/debounce/1.2.1/2.0.0?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|
[![confidence](https://developer.mend.io/api/mc/badges/confidence/npm/debounce/1.2.1/2.0.0?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|

---

### Release Notes

<details>
<summary>sindresorhus/debounce (debounce)</summary>

###
[`v2.0.0`](https://togithub.com/sindresorhus/debounce/releases/tag/v2.0.0)

[Compare
Source](https://togithub.com/sindresorhus/debounce/compare/1.2.1...v2.0.0)

##### Breaking

- Require Node.js 18 and modern browsers
[`2872fb8`](https://togithub.com/sindresorhus/debounce/commit/2872fb8)
- Removed support for
[component](https://togithub.com/componentjs/component) (now defunct
project)

##### Improvements

- Add TypeScript types
[`2872fb8`](https://togithub.com/sindresorhus/debounce/commit/2872fb8)
- Protect against improper use in classes
[`95eef87`](https://togithub.com/sindresorhus/debounce/commit/95eef87)

##### Fixes

- Fix recursive callback args
([#&#8203;32](https://togithub.com/sindresorhus/debounce/issues/32))
[`c997759`](https://togithub.com/sindresorhus/debounce/commit/c997759)

</details>

---

### Configuration

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every weekday" in timezone Europe/Madrid, Automerge - At any time (no
schedule defined).

🚦 **Automerge**: Disabled by config. Please merge this manually once you
are satisfied.

♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the
rebase/retry checkbox.

🔕 **Ignore**: Close this PR and you won't be reminded about this update
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---

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Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: sjaanus <sellinjaanus@gmail.com>
2024-01-17 10:29:17 +02:00
Christopher Kolstad
5a3bb1ffc3
Biome1.5.1 (#5867)
Lots of work here, mostly because I didn't want to turn off the
`noImplicitAnyLet` lint. This PR tries its best to type all the untyped
lets biome complained about (Don't ask me how many hours that took or
how many lints that was >200...), which in the future will force test
authors to actually type their global variables setup in `beforeAll`.

---------

Co-authored-by: Gastón Fournier <gaston@getunleash.io>
2024-01-12 09:25:59 +00:00
Nuno Góis
b496990f79
chore: add no unused imports biome rule (#5855)
Adds a Biome rule for "no unused imports", which is something we
sometimes have trouble catching.

We're adding this as a warning for now. It is safely and easily fixable
with `yarn lint:fix`.


![image](https://github.com/Unleash/unleash/assets/14320932/fd84dea8-6b20-4ba5-bfd8-047b9dcf2bff)

![image](https://github.com/Unleash/unleash/assets/14320932/990bb0b0-760a-4c5e-8136-d957e902bf0b)
2024-01-11 12:44:05 +00:00
Jaanus Sellin
9bae14a2cc
feat: add tags filter (#5584) 2023-12-11 14:10:03 +02:00
Mateusz Kwasniewski
a9363efec1
fix: prevent search being stacked on top of the form dropdown (#5523) 2023-12-04 12:27:25 +01:00
renovate[bot]
c7498dcac6
chore(deps): update dependency @biomejs/biome to v1.4.0 (#5288)
[![Mend Renovate logo
banner](https://app.renovatebot.com/images/banner.svg)](https://renovatebot.com)

This PR contains the following updates:

| Package | Change | Age | Adoption | Passing | Confidence |
|---|---|---|---|---|---|
| [@biomejs/biome](https://biomejs.dev)
([source](https://togithub.com/biomejs/biome)) | [`1.3.3` ->
`1.4.0`](https://renovatebot.com/diffs/npm/@biomejs%2fbiome/1.3.3/1.4.0)
|
[![age](https://developer.mend.io/api/mc/badges/age/npm/@biomejs%2fbiome/1.4.0?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|
[![adoption](https://developer.mend.io/api/mc/badges/adoption/npm/@biomejs%2fbiome/1.4.0?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|
[![passing](https://developer.mend.io/api/mc/badges/compatibility/npm/@biomejs%2fbiome/1.3.3/1.4.0?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|
[![confidence](https://developer.mend.io/api/mc/badges/confidence/npm/@biomejs%2fbiome/1.3.3/1.4.0?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|

---

### Release Notes

<details>
<summary>biomejs/biome (@&#8203;biomejs/biome)</summary>

###
[`v1.4.0`](https://togithub.com/biomejs/biome/blob/HEAD/CHANGELOG.md#140-2023-11-27)

[Compare
Source](af24597c18...889593e3f9)

##### CLI

- Remove the CLI options from the `lsp-proxy`, as they were never meant
to be passed to that command. Contributed by
[@&#8203;ematipico](https://togithub.com/ematipico)

- Add option `--config-path` to `lsp-proxy` and `start` commands. It's
now possible to tell the Daemon server to load `biome.json` from a
custom path. Contributed by
[@&#8203;ematipico](https://togithub.com/ematipico)

- Add new `--diagnostic-level` option to let users control the level of
diagnostics printed by the CLI. Possible values are: `"info"`, `"warn"`,
`"hint"`. Contributed by
[@&#8203;simonxabris](https://togithub.com/simonxabris)

- Add option `--line-feed` to the `format` command. Contributed by
[@&#8203;SuperchupuDev](https://togithub.com/SuperchupuDev)

- Add option `--bracket-same-line` to the `format` command. Contributed
by [@&#8203;faultyserve](https://togithub.com/faultyserve)

- Add option `--bracket-spacing` to the `format` command. Contributed by
[@&#8203;faultyserve](https://togithub.com/faultyserve)

##### Bug fixes

- Fix the command `format`, now it returns a non-zero exit code when if
there pending diffs. Contributed by
[@&#8203;ematipico](https://togithub.com/ematipico)

##### Configuration

- Add option `formatter.lineFeed`. Contributed by
[@&#8203;SuperchupuDev](https://togithub.com/SuperchupuDev)
- Add option `javascript.formatter.bracketSameLine`. Contributed by
[@&#8203;faultyserve](https://togithub.com/faultyserve)
- Add option `javascript.formatter.bracketSpacing`. Contributed by
[@&#8203;faultyserve](https://togithub.com/faultyserve)

##### Formatter

##### New features

- Add a new option
[`--line-ending`](https://biomejs.dev/reference/configuration/#formatterlineending).
This option allows changing the type of line endings. Contributed by
[@&#8203;SuperchupuDev](https://togithub.com/SuperchupuDev)
- Added a new option called `--bracket-spacing` to the formatter. This
option allows you to control whether spaces are inserted around the
brackets of object literals.
[#&#8203;627](https://togithub.com/biomejs/biome/issues/627).
Contributed by [@&#8203;faultyserver](https://togithub.com/faultyserver)
- Added a new option called `--bracket-same-line` to the formatter. This
option allows you to control whether spaces are inserted around the
brackets of object literals.
[#&#8203;627](https://togithub.com/biomejs/biome/issues/627).
Contributed by [@&#8203;faultyserver](https://togithub.com/faultyserver)

##### Bug fixes

- Fix [#&#8203;832](https://togithub.com/biomejs/biome/issues/832), the
formatter no longer keeps an unnecessary trailing comma in type
parameter lists. Contributed by
[@&#8203;Conaclos](https://togithub.com/Conaclos)

- Fix [#&#8203;301](https://togithub.com/biomejs/biome/issues/301), the
formatter should not break before the `in` keyword. Contributed by
[@&#8203;ematipico](https://togithub.com/ematipico)

##### Linter

##### Promoted rules

-
[a11y/noInteractiveElementToNoninteractiveRole](https://biomejs.dev/linter/rules/no-interactive-element-to-noninteractive-role)
-
[complexity/noThisInStatic](https://biomejs.dev/linter/rules/no-this-in-static)
-
[complexity/useArrowFunction](https://biomejs.dev/linter/rules/use-arrow-function)
-
[correctness/noEmptyCharacterClassInRegex](https://biomejs.dev/linter/rules/no-empty-character-class-in-regex)
-
[correctness/noInvalidNewBuiltin](https://biomejs.dev/linter/rules/no-invalid-new-builtin)
-
[style/noUselessElse](https://biomejs.dev/linter/rules/no-useless-else)
-
[style/useAsConstAssertion](https://biomejs.dev/linter/rules/use-as-const-assertion)
-
[style/useShorthandAssign](https://biomejs.dev/linter/rules/use-shorthand-assign)
-
[suspicious/noApproximativeNumericConstant](https://biomejs.dev/linter/rules/no-approximative-numeric-constant)
-
[suspicious/noMisleadingInstantiator](https://biomejs.dev/linter/rules/no-misleading-instantiator)
-
[suspicious/noMisrefactoredShorthandAssign](https://biomejs.dev/linter/rules/no-misrefactored-shorthand-assign)

The following rules are now recommended:

-   [a11y/noAccessKey](https://biomejs.dev/linter/rules/no-access-key)
-
[a11y/useHeadingContent](https://biomejs.dev/linter/rules/use-heading-content)
-
[complexity/useSimpleNumberKeys](https://biomejs.dev/linter/use-simple-number-keys)

The following rules are now deprecated:

-
[correctness/noNewSymbol](https://biomejs.dev/linter/rules/no-new-symbol)
The rule is replaced by
[correctness/noInvalidNewBuiltin](https://biomejs.dev/linter/rules/no-invalid-new-builtin)

##### New features

- Add
[noDefaultExport](https://biomejs.dev/linter/rules/no-default-export)
which disallows `export default`. Contributed by
[@&#8203;Conaclos](https://togithub.com/Conaclos)

- Add
[noAriaHiddenOnFocusable](https://biomejs.dev/linter/rules/no-aria-hidden-on-focusable)
which reports hidden and focusable elements. Contributed by
[@&#8203;vasucp1207](https://togithub.com/vasucp1207)

- Add
[noImplicitAnyLet](https://biomejs.dev/linter/rules/no-implicit-any-let)
that reports variables declared with `let` and without initialization
and type annotation. Contributed by
[@&#8203;TaKO8Ki](https://togithub.com/TaKO8Ki) and
[@&#8203;b4s36t4](https://togithub.com/b4s36t4)

- Add [useAwait](https://biomejs.dev/linter/rules/use-await) that
reports `async` functions that don't use an `await` expression.

- Add
[useValidAriaRole](https://biomejs.dev/linter/rules/use-valid-aria-role).
Contributed by [@&#8203;vasucp1207](https://togithub.com/vasucp1207)

- Add [useRegexLiterals](https://biomejs.dev/linter/use-regex-literals)
that suggests turning call to the regex constructor into regex literals.
COntributed by [@&#8203;Yuiki](https://togithub.com/Yuiki)

##### Enhancements

- Add an unsafe code fix for
[a11y/useAriaActivedescendantWithTabindex](https://biomejs.dev/linter/rules/use-aria-activedescendant-with-tabindex)

##### Bug fixes

- Fix [#&#8203;639](https://togithub.com/biomejs/biome/issues/639) by
ignoring unused TypeScript's mapped key. Contributed by
[@&#8203;Conaclos](https://togithub.com/Conaclos)

- Fix [#&#8203;565](https://togithub.com/biomejs/biome/issues/565) by
handling several `infer` with the same name in extends clauses of
TypeScript's conditional types. Contributed by
[@&#8203;Conaclos](https://togithub.com/Conaclos)

- Fix [#&#8203;653](https://togithub.com/biomejs/biome/issues/653).
[noUnusedImports](https://biomejs.dev/linter/rules/no-unused-imports)
now correctly removes the entire line where the unused `import` is.
Contributed by [@&#8203;Conaclos](https://togithub.com/Conaclos)

- Fix [#&#8203;607](https://togithub.com/biomejs/biome/issues/609)
`useExhaustiveDependencies`, ignore optional chaining, Contributed by
[@&#8203;msdlisper](https://togithub.com/msdlisper)

- Fix [#&#8203;676](https://togithub.com/biomejs/biome/issues/676), by
using the correct node for the `"noreferrer"` when applying the code
action. Contributed by
[@&#8203;ematipico](https://togithub.com/ematipico)

- Fix [#&#8203;455](https://togithub.com/biomejs/biome/issues/455). The
CLI can now print complex emojis to the console correctly.

- Fix [#&#8203;727](https://togithub.com/biomejs/biome/issues/727).
[noInferrableTypes](https://biomejs.dev/linter/rules/no-inferrable-types)
now correctly keeps type annotations when the initialization expression
is `null`. Contributed by
[@&#8203;Conaclos](https://togithub.com/Conaclos)

- Fix [#&#8203;784](https://togithub.com/biomejs/biome/issues/784),
[noSvgWithoutTitle](https://biomejs.dev/linter/rules/no-svg-without-title)
fixes false-positives to `aria-label` and reports svg's role attribute
is implicit. Contributed by
[@&#8203;unvalley](https://togithub.com/unvalley)

- Fix [#&#8203;834](https://togithub.com/biomejs/biome/issues/834) that
made
[noUselessLoneBlockStatements](https://biomejs.dev/linter/rules/no-useless-lone-block-statements)
reports block statements of switch clauses. Contributed by
[@&#8203;vasucp1207](https://togithub.com/vasucp1207)

- Fix [#&#8203;783](https://togithub.com/biomejs/biome/issues/834) that
made
[noUselessLoneBlockStatements](https://biomejs.dev/linter/rules/no-useless-lone-block-statements)
reports block statements of `try-catch` structures. Contributed by
[@&#8203;hougesen](https://togithub.com/hougesen)

- Fix [#&#8203;69](https://togithub.com/biomejs/biome/issues/69) that
made
[correctness/noUnnecessaryContinue](https://biomejs.dev/linter/rules/no-unnecessary-continue)
incorrectly reports a `continue` used to break a switch clause.
Contributed by [@&#8203;TaKO8Ki](https://togithub.com/TaKO8Ki)

- Fix [#&#8203;664](https://togithub.com/biomejs/biome/issues/664) by
improving the diagnostic of
[style/useNamingConvention](https://biomejs.dev/linter/use-naming-convention)
when double capital are detected in strict camel case mode. Contributed
by [@&#8203;vasucp1207](https://togithub.com/vasucp1207)

- Fix [#&#8203;643](https://togithub.com/biomejs/biome/issues/643) that
erroneously parsed the option of
[complexity/useExhaustiveDependencies](https://biomejs.dev/linter/use-naming-convention).
Contributed by [@&#8203;arendjr](https://togithub.com/arendjr)

##### Parser

##### Bug fixes

- Fix [#&#8203;846](https://togithub.com/biomejs/biome/issues/846) that
erroneously parsed `<const T,>() => {}` as a JSX tag instead of an arrow
function when both TypeScript and JSX are enabled.

##### VSCode

</details>

---

### Configuration

📅 **Schedule**: Branch creation - At any time (no schedule defined),
Automerge - At any time (no schedule defined).

🚦 **Automerge**: Enabled.

♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the
rebase/retry checkbox.

🔕 **Ignore**: Close this PR and you won't be reminded about this update
again.

---

- [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check
this box

---

This PR has been generated by [Mend
Renovate](https://www.mend.io/free-developer-tools/renovate/). View
repository job log
[here](https://developer.mend.io/github/Unleash/unleash).

<!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzNy40Ni4wIiwidXBkYXRlZEluVmVyIjoiMzcuNTkuOCIsInRhcmdldEJyYW5jaCI6Im1haW4ifQ==-->

---------

Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Christopher Kolstad <chriswk@getunleash.io>
2023-11-28 09:32:00 +00:00
Chris Hepner
ef46b042cc
fix: typo in Unleash playground frontend (#5389)
## About the changes

- Change "undestand" to "understand"
- Capitalize "Unleash"

Co-authored-by: Chris Hepner <chris@healthtensor.com>
2023-11-27 09:30:00 +01:00
andreas-unleash
1dafc85eaa
chore: remove playgroundImprovements flag (#5384)
Closes #:

[1-1647](https://linear.app/unleash/issue/1-1647/clean-playgroundimprovements-flag-for-release)

[1-1665](https://linear.app/unleash/issue/1-1665/flaky-test-playgroundconnectionfieldsettesttsx)

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-11-23 10:50:19 +02:00
andreas-unleash
05f4c22f7c
fix: do not track empty strings in playground token input (#5159)
do not track empty strings in playground token input

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-10-26 11:45:29 +00:00
andreas-unleash
3b0b372f75
feat: playground token input usage tracking (#5157)
Track usage of the new token input

Closes #
[1-1551](https://linear.app/unleash/issue/1-1551/plausible-track-usage-of-token-input)

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-10-26 14:28:12 +03:00
andreas-unleash
ee44fae6ea
feat: token input improvements (#5155)
Rename `Api` to `API`
Add clear btn to token input
Add arrow to project and environment input tooltips

Closes #
[1-1549](https://linear.app/unleash/issue/1-1549/token-input-improvements)

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-10-26 12:39:30 +03:00
andreas-unleash
8e3863a27e
feat: add input for api token in playground (#5130)
Adds a token input in playground.

In the case of tokens that span multiple projects ie
`[]:development.etc` it will look into the token definitions to find the
token and get the projects

Otherwise it will try to parse the project and environment from the
token itself (without checking for it being a valid token)

Also, does not support admin tokens `*:*.etc`

Closes #
[1-1507](https://linear.app/unleash/issue/1-1507/create-a-token-input-in-the-playground-form)
<img width="1661" alt="Screenshot 2023-10-23 at 16 38 11"
src="https://github.com/Unleash/unleash/assets/104830839/f2d4fb6e-962f-4cc1-b5e4-817fd2de18ff">
<img width="1673" alt="Screenshot 2023-10-23 at 16 38 33"
src="https://github.com/Unleash/unleash/assets/104830839/27645955-d651-41e6-be02-4381c4f00551">

<img width="1377" alt="Screenshot 2023-10-25 at 17 06 43"
src="https://github.com/Unleash/unleash/assets/104830839/c7638366-3634-4521-af65-4f68a4f3b330">

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-10-25 17:55:33 +03:00
andreas-unleash
69d050a70f
fix: grey out text and icons for disabled strategies in playground (#5113)
What it says on the tin

Closes #
[1-1512](https://linear.app/unleash/issue/1-1512/grey-out-everything-icons-labels-etc-when-strategy-is-disabled)
<img width="689" alt="Screenshot 2023-10-20 at 12 25 51"
src="https://github.com/Unleash/unleash/assets/104830839/3192a125-0e2a-46f2-a266-e4d6c171bdad">
<img width="711" alt="Screenshot 2023-10-20 at 14 52 30"
src="https://github.com/Unleash/unleash/assets/104830839/15040439-c059-4725-9518-82e363fd7230">

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-10-23 15:12:15 +03:00
andreas-unleash
1335da6366
Feat: show disabled strategies in playground (#5081)
Show disabled strategies in separate list
Do not show any results in segments/constraints when disabled

Closes #
[1-1506](https://linear.app/unleash/issue/1-1506/display-disabled-strategies-in-playground-page)
![Screenshot 2023-10-18 at 13 13
48](https://github.com/Unleash/unleash/assets/104830839/ab788241-6593-42a2-aced-412b59e308c8)

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-10-19 16:50:50 +03:00
Mateusz Kwasniewski
80eb6e12c6
refactor: custom render should provide container (#4938) 2023-10-06 09:19:49 +02:00
Mateusz Kwasniewski
bed26a938c
test: playground with dependencies (#4936) 2023-10-06 09:19:25 +02:00
Mateusz Kwasniewski
2c7587ba4b
feat: dependent features in playground (#4930) 2023-10-05 13:05:20 +02:00
Nuno Góis
4167a60588
feat: biome lint frontend (#4903)
Follows up on https://github.com/Unleash/unleash/pull/4853 to add Biome
to the frontend as well.


![image](https://github.com/Unleash/unleash/assets/14320932/1906faf1-fc29-4172-a4d4-b2716d72cd65)

Added a few `biome-ignore` to speed up the process but we may want to
check and fix them in the future.
2023-10-02 13:25:46 +01:00
Mateusz Kwasniewski
40b9c46018
fix: empty object playground (#4842) 2023-09-27 10:01:03 +02:00
Ivar Conradi Østhus
013efac46b
feat: open-source segments 🚀 (#4690)
We love all open-source Unleash users. in 2022 we built the [segment
capability](https://docs.getunleash.io/reference/segments) (v4.13) as an
enterprise feature, simplify life for our customers.

Now it is time to contribute it to the world 🌏

---------

Co-authored-by: Thomas Heartman <thomas@getunleash.io>
2023-09-19 11:24:26 +00:00