This PR adds showing of env variant conflicts in change requests.
This is a simple solution that only compares the total state of
variants. We *could* potentially do a modified version where we show
each and every variant as its own property. Because variants have to be
unique by name and because their names can't be changed after their
creation, we could create a map of variant name to their data.
<img width="1105" alt="image"
src="https://github.com/Unleash/unleash/assets/17786332/0c67f958-6c4e-453a-9791-0e132fb1f23e">
Use React's context to track how many CRs are moved into their next
state with conflicts present.
This PR wraps environment change requests and change request overviews
in a change request plausible context that contains a
`willOverwriteStrategyChanges` property. This property is updated by the
diff calculation if there are any conflicts and then read by the
`changeState` function in the `useChangeRequestApi` hook.
As long as at least one of the strategies in the CR contain conflicts,
it will be marked as overwriting changes.
We had to make some updates to let the compiler know about the types and
fix an issue with nested objects not being compared as objects (instead
as strings), but this saves us a few lines and is hopefully more
readable.
Added conflict count to CR metrics and CR id.
Something to think about:
There was idea that we can aggregate this data based on CR id, but CR id
is just a number from 0 to x. So it will not be unique across instances.
---------
Co-authored-by: Thomas Heartman <thomas@getunleash.io>
This PR fixes a bug in the displayed value of the conflict list so that
it shows the value it would update to instead of the snapshot value.
In doing so, it updates the logic of the algorithm to:
1. if the snapshot value and the current value are the same, it's not a
conflict (it's an intended change)
2. If the snapshot value differs from the current value, it is a
conflict if and only if the value in the change differs from the current
value. Otherwise, it's not a conflict.
The new test cases are:
- it shows a diff for a property if the snapshot and live version differ
for that property and the changed value is different from the live
version
- it does not show a diff for a property if the live version and the
change have the same value, even if the snapshot differs from the live
version
- it does not show a diff for a property if the snapshot and the live
version are the same
This PR adds the `key` property to the features cell component where it
renders lists of flags. This fixes a few rendering errors we've been
getting in the console.
A strategy title can be either an empty string or undefined on the
type we use in the frontend. In the snapshot it can be an empty
string, null (presumably), and undefined.
This change updates the diffing logic to handle the various title diff
cases correctly. It also updates the type used for the snapshot to
reflect this.
This change adds an algorithm with tests for detecting what changes
would be overwritten by applying a CR.
Test cases:
- It compares strategies regardless of order of keys in the objects.
This ensures that two strategies with the same content but different
order of keys are compared correctly.
- It treats `undefined` or missing segments in old config as equal to
`[]` in change
- It treats `undefined` or missing strategy variants in old config and
change as equal to `[]`
- It lists changes in a sorted list with the correct values
- It ignores object order on nested objects. Similar to the first
point, this does order-insensitive comparison for nested objects (such
as params and constraints).
This PR adds uuids as ids using a symbol in order to make sure we only
use this to keep internal order in the viritual DOM. This makes us able
to have predictable mutable lists on the frontend, and makes it easy to
not pass this property along to the backend.
Lots of work here, mostly because I didn't want to turn off the
`noImplicitAnyLet` lint. This PR tries its best to type all the untyped
lets biome complained about (Don't ask me how many hours that took or
how many lints that was >200...), which in the future will force test
authors to actually type their global variables setup in `beforeAll`.
---------
Co-authored-by: Gastón Fournier <gaston@getunleash.io>
This changes the two interfaces IChangeRequest and
IChangeRequestSchedule to be union types instead of interfaces. It also
extracts the constituents of those union types into proper types
themselves (so that they can be used in function type signatures etc).
It also updates the type names.
This turned out to be more work than I had imagined, but I think the end
result pays off, giving us more type safety and control.
I wanted to use just `ChangeRequest` for the IChangeRequest type, but
that caused issues due to naming collisions with the `ChangeRequest`
component that we have, causing tests to fail. I've named it
`ChangeRequestType` as a potential solution, but suggestions are
welcome.
The relevant changes are in
`frontend/src/component/changeRequest/changeRequest.types.ts`.
Everything else is updated references and some necessary refactoring to
respect the new types.
This PR makes a change to how variants work in the new setup. Variants
will now:
* Be removed if you change tab or unmount the component and it has no
name
* Moved StrategyVariants into a separate component to isolate this
change
* Add error handling around onSubmit and only trigger feedback if it's
successful
This PR refactores the StrategyVariants component to be passed in from
the outside to the new form component. This allows us to pass in the
StrategyVariants with an "editable" property in the create form which we
use to determine the editable state of the name input field. If the
editable field is not passed in we keep the old behavior.
Notable changes:
* StrategyVariants is now passed in from the outside, allowing us to
define different props at call time
* Added tests for the new behavior, and for keeping the old behavior
(such as in edit strategy)
* Added tracking
The button doesn't do anything at the moment, but it's there visually.
Because this uses the same button as the dual-function button for
approve/reject, I extracted that component into a reusable
"multi-action" button. I could have copied the code wholesale, but it's
a complex component, so I thought this would be a better solution.
I'll add the dialog in a follow-up PR. This one already has a lot of
changes.
Visual:

This change addresses two things that were done in
https://github.com/Unleash/unleash/pull/4004 and that I believe to be
bugs.
1. It shows the previous strategy name also if there was no previous
title. So if there was no previous title, it'll show the strategy name
with a strikethrough and then the new title (see the discussion
section).
2. It changes a `span` component to a [`del`
component](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/del).
I believe the
span was erroneously changed from a `s` component (strikethrough
component) in the linked PR (based on a comment on the PR). This
caused the strikethrough to not be there anymore. However, the `del`
component is semantically more correct and reintroduces the
strikethrough, so it is a better change.
3. It uses [`ins`
elements](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/ins)
for names that have changed.
Finally, it removes a redundant pair of curly braces.
How it looks now:

## Discussion
Regarding point 1: It might be that we don't want to show a
strikethrough through the name of the strategy if there was no previous
title. In that case, the changes related to the first point should be
removed. If we do that, it looks like this:

It makes it harder (impossible, actually) to see when a custom title was
added, but that might be what we want.
But maybe the solution is to also use `ins` elements for new data. That
way the difference is visible (and semantically correct):

- make the blocks that hold the constraints full width
- remove the margin-top and margin-bottom from the parent div + increase
the gap: 20px on this parent div
- remove the margin-bottom from the constraints containers
- add the strategies in a div and add a margin-bottom: 8px

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Change request UI for reordering strategies with variants
## About the changes
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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## About the changes
- fixed spacing in sidebar
- consolidated info into one banner
closes
[#1-969/change-requests-ui-inconsistency](https://linear.app/unleash/issue/1-969/change-requests-ui-inconsistency)
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Remove strategy improvements flag
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[1-1048](https://linear.app/unleash/issue/1-1048/remove-strategyimprovements-flag)
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Related to [linear task
1-954](https://linear.app/unleash/issue/1-954/disabling-last-strategy-in-change-request-shows-strikethrough).
This PR changes the display logic for showing titles as changed: it
previously fell back to always being `true` if there was a custom title
set for a strategy. This PR makes it so that it only shows as changed if
the title has actually changed, either from one custom title to another,
or to and from the display name.
To accommodate the last bit, it also shows display names with a
strikethrough if the strategy had no title previously, but now it does. This is consistent with how it displays the strategy name if you delete a title from a strategy.
Here's a number of different examples:

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- Adds change request option to activate disabled strategies UI
- Fixes Disable strategy bug (onSuggestDisable)
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
…787)"
This reverts commit 896b63616d.
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