blakeblackshear.frigate/frigate/video.py

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import datetime
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import itertools
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import logging
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import multiprocessing as mp
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import queue
import subprocess as sp
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import signal
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import threading
import time
from collections import defaultdict
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from setproctitle import setproctitle
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from typing import Dict, List
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from cv2 import cv2
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import numpy as np
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from frigate.config import CameraConfig
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from frigate.edgetpu import RemoteObjectDetector
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from frigate.log import LogPipe
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from frigate.motion import MotionDetector
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from frigate.objects import ObjectTracker
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from frigate.util import (
EventsPerSecond,
FrameManager,
SharedMemoryFrameManager,
calculate_region,
clipped,
listen,
yuv_region_2_rgb,
)
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logger = logging.getLogger(__name__)
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def filtered(obj, objects_to_track, object_filters):
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object_name = obj[0]
if not object_name in objects_to_track:
return True
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if object_name in object_filters:
obj_settings = object_filters[object_name]
# if the min area is larger than the
# detected object, don't add it to detected objects
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if obj_settings.min_area > obj[3]:
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return True
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# if the detected object is larger than the
# max area, don't add it to detected objects
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if obj_settings.max_area < obj[3]:
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return True
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# if the score is lower than the min_score, skip
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if obj_settings.min_score > obj[1]:
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return True
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if not obj_settings.mask is None:
# compute the coordinates of the object and make sure
# the location isnt outside the bounds of the image (can happen from rounding)
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y_location = min(int(obj[2][3]), len(obj_settings.mask) - 1)
x_location = min(
int((obj[2][2] - obj[2][0]) / 2.0) + obj[2][0],
len(obj_settings.mask[0]) - 1,
)
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# if the object is in a masked location, don't add it to detected objects
if obj_settings.mask[y_location][x_location] == 0:
return True
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return False
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def create_tensor_input(frame, model_shape, region):
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cropped_frame = yuv_region_2_rgb(frame, region)
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# Resize to 300x300 if needed
if cropped_frame.shape != (model_shape[0], model_shape[1], 3):
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cropped_frame = cv2.resize(
cropped_frame, dsize=model_shape, interpolation=cv2.INTER_LINEAR
)
# Expand dimensions since the model expects images to have shape: [1, height, width, 3]
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return np.expand_dims(cropped_frame, axis=0)
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def stop_ffmpeg(ffmpeg_process, logger):
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logger.info("Terminating the existing ffmpeg process...")
ffmpeg_process.terminate()
try:
logger.info("Waiting for ffmpeg to exit gracefully...")
ffmpeg_process.communicate(timeout=30)
except sp.TimeoutExpired:
logger.info("FFmpeg didnt exit. Force killing...")
ffmpeg_process.kill()
ffmpeg_process.communicate()
ffmpeg_process = None
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def start_or_restart_ffmpeg(
ffmpeg_cmd, logger, logpipe: LogPipe, frame_size=None, ffmpeg_process=None
):
if ffmpeg_process is not None:
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stop_ffmpeg(ffmpeg_process, logger)
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if frame_size is None:
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process = sp.Popen(
ffmpeg_cmd,
stdout=sp.DEVNULL,
stderr=logpipe,
stdin=sp.DEVNULL,
start_new_session=True,
)
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else:
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process = sp.Popen(
ffmpeg_cmd,
stdout=sp.PIPE,
stderr=logpipe,
stdin=sp.DEVNULL,
bufsize=frame_size * 10,
start_new_session=True,
)
return process
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def capture_frames(
ffmpeg_process,
camera_name,
frame_shape,
frame_manager: FrameManager,
frame_queue,
fps: mp.Value,
skipped_fps: mp.Value,
current_frame: mp.Value,
):
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frame_size = frame_shape[0] * frame_shape[1]
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frame_rate = EventsPerSecond()
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frame_rate.start()
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skipped_eps = EventsPerSecond()
skipped_eps.start()
while True:
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fps.value = frame_rate.eps()
skipped_fps = skipped_eps.eps()
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current_frame.value = datetime.datetime.now().timestamp()
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frame_name = f"{camera_name}{current_frame.value}"
frame_buffer = frame_manager.create(frame_name, frame_size)
try:
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frame_buffer[:] = ffmpeg_process.stdout.read(frame_size)
except Exception as e:
logger.info(f"{camera_name}: ffmpeg sent a broken frame. {e}")
if ffmpeg_process.poll() != None:
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logger.info(
f"{camera_name}: ffmpeg process is not running. exiting capture thread..."
)
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frame_manager.delete(frame_name)
break
continue
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frame_rate.update()
# if the queue is full, skip this frame
if frame_queue.full():
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skipped_eps.update()
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frame_manager.delete(frame_name)
continue
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# close the frame
frame_manager.close(frame_name)
# add to the queue
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frame_queue.put(current_frame.value)
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class CameraWatchdog(threading.Thread):
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def __init__(
self, camera_name, config, frame_queue, camera_fps, ffmpeg_pid, stop_event
):
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threading.Thread.__init__(self)
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self.logger = logging.getLogger(f"watchdog.{camera_name}")
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self.camera_name = camera_name
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self.config = config
self.capture_thread = None
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self.ffmpeg_detect_process = None
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self.logpipe = LogPipe(f"ffmpeg.{self.camera_name}.detect", logging.ERROR)
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self.ffmpeg_other_processes = []
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self.camera_fps = camera_fps
self.ffmpeg_pid = ffmpeg_pid
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self.frame_queue = frame_queue
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self.frame_shape = self.config.frame_shape_yuv
self.frame_size = self.frame_shape[0] * self.frame_shape[1]
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self.stop_event = stop_event
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def run(self):
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self.start_ffmpeg_detect()
for c in self.config.ffmpeg_cmds:
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if "detect" in c["roles"]:
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continue
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logpipe = LogPipe(
f"ffmpeg.{self.camera_name}.{'_'.join(sorted(c['roles']))}",
logging.ERROR,
)
self.ffmpeg_other_processes.append(
{
"cmd": c["cmd"],
"logpipe": logpipe,
"process": start_or_restart_ffmpeg(c["cmd"], self.logger, logpipe),
}
)
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time.sleep(10)
while not self.stop_event.wait(10):
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now = datetime.datetime.now().timestamp()
if not self.capture_thread.is_alive():
self.logpipe.dump()
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self.start_ffmpeg_detect()
elif now - self.capture_thread.current_frame.value > 20:
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self.logger.info(
f"No frames received from {self.camera_name} in 20 seconds. Exiting ffmpeg..."
)
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self.ffmpeg_detect_process.terminate()
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try:
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self.logger.info("Waiting for ffmpeg to exit gracefully...")
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self.ffmpeg_detect_process.communicate(timeout=30)
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except sp.TimeoutExpired:
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self.logger.info("FFmpeg didnt exit. Force killing...")
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self.ffmpeg_detect_process.kill()
self.ffmpeg_detect_process.communicate()
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for p in self.ffmpeg_other_processes:
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poll = p["process"].poll()
if poll is None:
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continue
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p["logpipe"].dump()
p["process"] = start_or_restart_ffmpeg(
p["cmd"], self.logger, p["logpipe"], ffmpeg_process=p["process"]
)
stop_ffmpeg(self.ffmpeg_detect_process, self.logger)
for p in self.ffmpeg_other_processes:
stop_ffmpeg(p["process"], self.logger)
p["logpipe"].close()
self.logpipe.close()
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def start_ffmpeg_detect(self):
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ffmpeg_cmd = [
c["cmd"] for c in self.config.ffmpeg_cmds if "detect" in c["roles"]
][0]
self.ffmpeg_detect_process = start_or_restart_ffmpeg(
ffmpeg_cmd, self.logger, self.logpipe, self.frame_size
)
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self.ffmpeg_pid.value = self.ffmpeg_detect_process.pid
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self.capture_thread = CameraCapture(
self.camera_name,
self.ffmpeg_detect_process,
self.frame_shape,
self.frame_queue,
self.camera_fps,
)
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self.capture_thread.start()
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class CameraCapture(threading.Thread):
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def __init__(self, camera_name, ffmpeg_process, frame_shape, frame_queue, fps):
threading.Thread.__init__(self)
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self.name = f"capture:{camera_name}"
self.camera_name = camera_name
self.frame_shape = frame_shape
self.frame_queue = frame_queue
self.fps = fps
self.skipped_fps = EventsPerSecond()
self.frame_manager = SharedMemoryFrameManager()
self.ffmpeg_process = ffmpeg_process
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self.current_frame = mp.Value("d", 0.0)
self.last_frame = 0
def run(self):
self.skipped_fps.start()
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capture_frames(
self.ffmpeg_process,
self.camera_name,
self.frame_shape,
self.frame_manager,
self.frame_queue,
self.fps,
self.skipped_fps,
self.current_frame,
)
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def capture_camera(name, config: CameraConfig, process_info):
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stop_event = mp.Event()
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def receiveSignal(signalNumber, frame):
stop_event.set()
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signal.signal(signal.SIGTERM, receiveSignal)
signal.signal(signal.SIGINT, receiveSignal)
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frame_queue = process_info["frame_queue"]
camera_watchdog = CameraWatchdog(
name,
config,
frame_queue,
process_info["camera_fps"],
process_info["ffmpeg_pid"],
stop_event,
)
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camera_watchdog.start()
camera_watchdog.join()
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def track_camera(
name,
config: CameraConfig,
model_shape,
labelmap,
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detection_queue,
result_connection,
detected_objects_queue,
process_info,
):
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stop_event = mp.Event()
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def receiveSignal(signalNumber, frame):
stop_event.set()
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signal.signal(signal.SIGTERM, receiveSignal)
signal.signal(signal.SIGINT, receiveSignal)
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threading.current_thread().name = f"process:{name}"
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setproctitle(f"frigate.process:{name}")
listen()
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frame_queue = process_info["frame_queue"]
detection_enabled = process_info["detection_enabled"]
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frame_shape = config.frame_shape
objects_to_track = config.objects.track
object_filters = config.objects.filters
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motion_detector = MotionDetector(frame_shape, config.motion)
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object_detector = RemoteObjectDetector(
name, labelmap, detection_queue, result_connection, model_shape
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)
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object_tracker = ObjectTracker(config.detect)
frame_manager = SharedMemoryFrameManager()
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process_frames(
name,
frame_queue,
frame_shape,
model_shape,
frame_manager,
motion_detector,
object_detector,
object_tracker,
detected_objects_queue,
process_info,
objects_to_track,
object_filters,
detection_enabled,
stop_event,
)
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logger.info(f"{name}: exiting subprocess")
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def reduce_boxes(boxes):
if len(boxes) == 0:
return []
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reduced_boxes = cv2.groupRectangles(
[list(b) for b in itertools.chain(boxes, boxes)], 1, 0.2
)[0]
return [tuple(b) for b in reduced_boxes]
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# modified from https://stackoverflow.com/a/40795835
def intersects_any(box_a, boxes):
for box in boxes:
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if (
box_a[2] < box[0]
or box_a[0] > box[2]
or box_a[1] > box[3]
or box_a[3] < box[1]
):
continue
return True
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def detect(
object_detector, frame, model_shape, region, objects_to_track, object_filters
):
tensor_input = create_tensor_input(frame, model_shape, region)
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scale = float(region[2] - region[0]) / model_shape[0]
detections = []
region_detections = object_detector.detect(tensor_input)
for d in region_detections:
box = d[2]
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size = region[2] - region[0]
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x_min = int(max(0, box[1]) * scale + region[0])
y_min = int(max(0, box[0]) * scale + region[1])
x_max = int(min(frame.shape[1], box[3]) * scale + region[0])
y_max = int(min(frame.shape[0], box[2]) * scale + region[1])
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det = (
d[0],
d[1],
(x_min, y_min, x_max, y_max),
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(x_max - x_min) * (y_max - y_min),
region,
)
# apply object filters
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if filtered(det, objects_to_track, object_filters):
continue
detections.append(det)
return detections
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def process_frames(
camera_name: str,
frame_queue: mp.Queue,
frame_shape,
model_shape,
frame_manager: FrameManager,
motion_detector: MotionDetector,
object_detector: RemoteObjectDetector,
object_tracker: ObjectTracker,
detected_objects_queue: mp.Queue,
process_info: Dict,
objects_to_track: List[str],
object_filters,
detection_enabled: mp.Value,
stop_event,
exit_on_empty: bool = False,
):
fps = process_info["process_fps"]
detection_fps = process_info["detection_fps"]
current_frame_time = process_info["detection_frame"]
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fps_tracker = EventsPerSecond()
fps_tracker.start()
while not stop_event.is_set():
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if exit_on_empty and frame_queue.empty():
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logger.info(f"Exiting track_objects...")
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break
try:
frame_time = frame_queue.get(True, 10)
except queue.Empty:
continue
current_frame_time.value = frame_time
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frame = frame_manager.get(
f"{camera_name}{frame_time}", (frame_shape[0] * 3 // 2, frame_shape[1])
)
if frame is None:
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logger.info(f"{camera_name}: frame {frame_time} is not in memory store.")
continue
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if not detection_enabled.value:
fps.value = fps_tracker.eps()
object_tracker.match_and_update(frame_time, [])
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detected_objects_queue.put(
(camera_name, frame_time, object_tracker.tracked_objects, [], [])
)
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detection_fps.value = object_detector.fps.eps()
frame_manager.close(f"{camera_name}{frame_time}")
continue
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# look for motion
motion_boxes = motion_detector.detect(frame)
# only get the tracked object boxes that intersect with motion
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tracked_object_boxes = [
obj["box"]
for obj in object_tracker.tracked_objects.values()
if intersects_any(obj["box"], motion_boxes)
]
# combine motion boxes with known locations of existing objects
combined_boxes = reduce_boxes(motion_boxes + tracked_object_boxes)
# compute regions
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regions = [
calculate_region(frame_shape, a[0], a[1], a[2], a[3], 1.2)
for a in combined_boxes
]
# combine overlapping regions
combined_regions = reduce_boxes(regions)
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# re-compute regions
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regions = [
calculate_region(frame_shape, a[0], a[1], a[2], a[3], 1.0)
for a in combined_regions
]
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# resize regions and detect
detections = []
for region in regions:
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detections.extend(
detect(
object_detector,
frame,
model_shape,
region,
objects_to_track,
object_filters,
)
)
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#########
# merge objects, check for clipped objects and look again up to 4 times
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#########
refining = True
refine_count = 0
while refining and refine_count < 4:
refining = False
# group by name
detected_object_groups = defaultdict(lambda: [])
for detection in detections:
detected_object_groups[detection[0]].append(detection)
selected_objects = []
for group in detected_object_groups.values():
# apply non-maxima suppression to suppress weak, overlapping bounding boxes
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boxes = [
(o[2][0], o[2][1], o[2][2] - o[2][0], o[2][3] - o[2][1])
for o in group
]
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confidences = [o[1] for o in group]
idxs = cv2.dnn.NMSBoxes(boxes, confidences, 0.5, 0.4)
for index in idxs:
obj = group[index[0]]
if clipped(obj, frame_shape):
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box = obj[2]
# calculate a new region that will hopefully get the entire object
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region = calculate_region(
frame_shape, box[0], box[1], box[2], box[3]
)
regions.append(region)
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selected_objects.extend(
detect(
object_detector,
frame,
model_shape,
region,
objects_to_track,
object_filters,
)
)
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refining = True
else:
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selected_objects.append(obj)
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# set the detections list to only include top, complete objects
# and new detections
detections = selected_objects
if refining:
refine_count += 1
# Limit to the detections overlapping with motion areas
# to avoid picking up stationary background objects
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detections_with_motion = [
d for d in detections if intersects_any(d[2], motion_boxes)
]
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# now that we have refined our detections, we need to track objects
object_tracker.match_and_update(frame_time, detections_with_motion)
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# add to the queue if not full
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if detected_objects_queue.full():
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frame_manager.delete(f"{camera_name}{frame_time}")
continue
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else:
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fps_tracker.update()
fps.value = fps_tracker.eps()
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detected_objects_queue.put(
(
camera_name,
frame_time,
object_tracker.tracked_objects,
motion_boxes,
regions,
)
)
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detection_fps.value = object_detector.fps.eps()
frame_manager.close(f"{camera_name}{frame_time}")